3D Hand Mesh Reconstruction Based on A Monocular RGB Camera
Estimating the full 3D hand shape and pose from a single RGB image is essential for virtual reality and human-computer interaction applications, but it remains a challenging task. While current hand reconstruction methods have achieved high accuracy, they often come with heavy computational costs, limiting their ability to perform real-time inference. To tackle this issue, we present a novel learning-based network architecture that consists of two key components: (1) a 3D hand joint position detection module that efficiently extracts joint positions from hand images, and (2) an inverse kinematics module that precisely predicts joint rotations in a single feed forward pass. Comprehensive evaluations across several datasets demonstrate that our method generates accurate and realistic 3D hand meshes while outperforming existing methods in 3D hand pose estimation.
Authors
- Wenzhe Zhu
- Liezhong Ge (ORCID: https://orcid.org/0000-0003-1591-1037)
- Qing Zhu (ORCID: https://orcid.org/0000-0002-6146-9190)
Institutions
- Beijing University of Technology (CN)
Publication Details
- Published
- 2024-10-11
- DOI
- https://doi.org/10.1109/icceic64099.2024.10775583
- Primary Topic
- Hand Gesture Recognition Systems
- Type
- article
- Field-Weighted Citation Impact
- 0.00