Feasibility of a Digital Health Puzzle Game for Detecting Computer Mouse Behavioral Patterns in ADHD
Attention Deficit Hyperactive Disorder (ADHD) is a neurodevelopmental condition. Globally, more than 366 million individuals are diagnosed with ADHD. ADHD is a chronic condition and has no known cure. However, treatments do exist in the form of behavior therapy and medication. Currently, management of ADHD symptoms during treatment is done through standardized questionnaire assessments. While valuable, these assessments are subjective. Researchers have proposed using computer-based games for objective monitoring of ADHD symptoms. In this work, we present MindGame, a puzzle game designed to monitor ADHD symptoms using computer mouse movement. To evaluate the feasibility of this application, we conducted an in-home study (N=4; 2 Neurotypical and 2 ADHD) participants who were asked to play the game 8–10 times in one- week at-home. Computer mouse data from 128 individual puzzle levels were analyzed. The game has three levels built-in with increasing level of difficulty. A significant difference (p-value=0.01786) between ADHD and Neurotypical participants in the Euclidean distance of the mouse cursor movement. All participants completed the study at-home 8–10 times except for P2 who was found dropped out of the study due to personal reasons.
Authors
- Lisa L. Weyandt (ORCID: https://orcid.org/0000-0002-3117-8720)
- Shehjar Sadhu (ORCID: https://orcid.org/0000-0002-4167-5202)
- Kunal Mankodiya (ORCID: https://orcid.org/0000-0001-6423-0823)
- Dhaval Solanki (ORCID: https://orcid.org/0000-0003-4039-4406)
- Elijah Castillo (ORCID: https://orcid.org/0000-0003-0523-487X)
Institutions
- University of Rhode Island (US)
Publication Details
- Published
- 2024-10-15
- DOI
- https://doi.org/10.1109/bsn63547.2024.10780663
- Primary Topic
- Attention Deficit Hyperactivity Disorder
- Type
- article
- Field-Weighted Citation Impact
- 0.00