<i>EtherealBreathing</i>: A Holographic Biofeedback Game to Support Relaxation in Autistic Children
Biofeedback training for box breathing is becoming increasingly accessible due to advancements in consumer-grade breathing sensors. However, there is limited research on their design and applications for specialized populations. This study evaluates a novel biofeedback holographic game, EtherealBreathing, designed to support autistic children. In EtherealBreathing, children practice box breathing to collect virtual elements to maintain the Earth's balance, using a wearable sensor to measure chest expansion for breath detection. A deployment study with 20 autistic children revealed that EtherealBreathing effectively promotes box breathing, leading to better health-related outcomes, such as lowering participants’ heart and respiratory rates than traditional practices. Biofeedback games can be effective in the healthcare domain, reducing stress-related physiological variables like heart and respiratory rate.
Authors
- Arturo Morales Téllez (ORCID: https://orcid.org/0000-0001-7365-7597)
- Isabel Galache López (ORCID: https://orcid.org/0009-0009-3547-5966)
- Mónica Tentori (ORCID: https://orcid.org/0000-0002-1491-0043)
- Franceli L. Cibrian (ORCID: https://orcid.org/0000-0002-7084-6904)
Institutions
- Chapman University (US)
- Centro de Investigación Científica y de Educación Superior de Ensenada (MX)
Publication Details
- Journal
- IEEE Pervasive Computing
- Published
- 2024-10-01
- DOI
- https://doi.org/10.1109/mprv.2024.3461748
- Citations
- 2
- Primary Topic
- Autism Spectrum Disorder Research
- Type
- article
- Field-Weighted Citation Impact
- 0.69
Funders
- National Science Foundation
- University of California
- Jacobs Foundation