Implementation of Stable Pairing Algorithms for Optimizing Educational Games: A Computational and Pedagogical Perspective

The Gale-Shapley algorithm solves the problem of stable pair formation across various fields including economics, labor markets, biology, computer science, and physics. This study modifies the algorithm to use a single list of participants and calculates compatibility scores using Jaccard similarity coefficients from students' proficiency tests and academic performance. We compared the effectiveness of this modified algorithm by evaluating two groups of students engaged in digital educational games: an experimental group matched by the modified algorithm and a randomly matched control group. The results show that the modified algorithm forms pairs with superior compatibility, consistent performance, and balanced competition. These findings suggest integrating the Gale-Shapley algorithm into educational technologies can enhance learning environments. The results significantly impact educational practices indicating that systematic peer training can improve collaboration, competition, and student engagement.

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Publication Details

Journal
IEEE Latin America Transactions
Published
2024-12-01
DOI
https://doi.org/10.1109/tla.2024.10790546
Citations
2
Primary Topic
Online Learning and Analytics
Type
article
Field-Weighted Citation Impact
0.82
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article

Implementation of Stable Pairing Algorithms for Optimizing Educational Games: A Computational and Pedagogical Perspective

Leonardo de Souza Mendes, Luiz Carlos Pinheiro, Everton Gomede
2 citations
IEEE Latin America Transactions
Online Learning and Analytics
0.82
article

Implementation of Stable Pairing Algorithms for Optimizing Educational Games: A Computational and Pedagogical Perspective

Leonardo de Souza Mendes, Luiz Carlos Pinheiro, Everton Gomede
article en
2 citations

Abstract

The Gale-Shapley algorithm solves the problem of stable pair formation across various fields including economics, labor markets, biology, computer science, and physics. This study modifies the algorithm to use a single list of participants and calculates compatibility scores using Jaccard similarity coefficients from students' proficiency tests and academic performance. We compared the effectiveness of this modified algorithm by evaluating two groups of students engaged in digital educational games: an experimental group matched by the modified algorithm and a randomly matched control group. The results show that the modified algorithm forms pairs with superior compatibility, consistent performance, and balanced competition. These findings suggest integrating the Gale-Shapley algorithm into educational technologies can enhance learning environments. The results significantly impact educational practices indicating that systematic peer training can improve collaboration, competition, and student engagement.

IEEE Latin America TransactionsVol. 22(12)
University of British Columbia (CA), Universidade Estadual de Campinas (UNICAMP) (BR), Instituto Federal de Educação, Ciência e Tecnologia do Pará (BR)
Quality Education
Openalex Percentile: Top 17%
Online Learning and Analytics
0.82
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