Separation and Dynamic Binding Mechanism of 3D Model Animation by Integrating Improved Genetic Algorithm and WebAR

With the development of the economy, the demand for 3D model animation in fields such as games, film and television, and education is constantly increasing. At present, many 3D model animations are built based on genetic algorithm. However, due to the slow convergence speed and poor local search ability of genetic algorithm, this model still has many shortcomings. Therefore, a cellular automaton is used to optimize the genetic algorithm, and a cellular genetic algorithm is proposed. It is integrated with WebAR technology, which has the characteristics of lightweight and low cost, aiming to improve the separation and dynamic binding mechanism of 3D model animation. Experimental analysis showed that when the number of chromosome genes was 90, the vertex gene value of the research algorithm was the highest, ranging from 281 to 501, and the convergence was the highest. The file size of the model dataset based on the research method was reduced by 50% compared with before. The FPDT based on the animation separation and dynamic binding mechanism was decreased by 15.2 s on average. To sum up, it can be seen that the designed 3D model animation is more detailed and the animation dynamic is also the best. This research method can significantly improve the separation and dynamic binding mechanism of 3D model animation. This research will improve the integration of genetic algorithm and WebAR technology, which can not only effectively deal with complex 3D models and animations, but also has broad application prospects.

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Publication Details

Journal
International Journal of Image and Graphics
Published
2024-12-07
DOI
https://doi.org/10.1142/s0219467827500094
Primary Topic
Simulation and Modeling Applications
Type
article
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article

Separation and Dynamic Binding Mechanism of 3D Model Animation by Integrating Improved Genetic Algorithm and WebAR

Shu Xia Yang, Wei Lin
International Journal of Image and Graphics
Simulation and Modeling Applications
article

Separation and Dynamic Binding Mechanism of 3D Model Animation by Integrating Improved Genetic Algorithm and WebAR

Shu Xia Yang, Wei Lin
article en

Abstract

With the development of the economy, the demand for 3D model animation in fields such as games, film and television, and education is constantly increasing. At present, many 3D model animations are built based on genetic algorithm. However, due to the slow convergence speed and poor local search ability of genetic algorithm, this model still has many shortcomings. Therefore, a cellular automaton is used to optimize the genetic algorithm, and a cellular genetic algorithm is proposed. It is integrated with WebAR technology, which has the characteristics of lightweight and low cost, aiming to improve the separation and dynamic binding mechanism of 3D model animation. Experimental analysis showed that when the number of chromosome genes was 90, the vertex gene value of the research algorithm was the highest, ranging from 281 to 501, and the convergence was the highest. The file size of the model dataset based on the research method was reduced by 50% compared with before. The FPDT based on the animation separation and dynamic binding mechanism was decreased by 15.2 s on average. To sum up, it can be seen that the designed 3D model animation is more detailed and the animation dynamic is also the best. This research method can significantly improve the separation and dynamic binding mechanism of 3D model animation. This research will improve the integration of genetic algorithm and WebAR technology, which can not only effectively deal with complex 3D models and animations, but also has broad application prospects.

International Journal of Image and Graphics
China State Shipbuilding (China) (CN)
Openalex Percentile: Top 73%
Simulation and Modeling Applications
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Separation and Dynamic Binding Mechanism of 3D Model Animation by Integrating Improved Genetic Algorithm and WebAR — Shu Xia Yang, Wei Lin · International Journal of Image and Graphics (2024) | TGRS Research Map | TGRS