Engage and learn: Improved learning of cellular structures using a virtual reality-based learning experience

This study investigates the efficacy of Virtual Reality (VR) as an interactive tool for teaching complex cellular structures and functions. Despite VR’s growing popularity in education, its effectiveness remains debated, often due to the absence of guiding learning theories in VR design studies. Addressing this gap, we developed a VR-based learning experience grounded in the Cognitive Theory of Multimedia Learning (CTML). Utilising modern microscopy techniques, we transformed confocal microscopy z-stacks into three-dimensional cellular structures, enhanced with artistic impressions for VR visualisation. A user study with 52 participants, primarily engineering students, compared the VR learning experience to traditional slideshow methods. Results indicated that the VR group demonstrated significantly higher learning performance and understanding of mammalian cell structures compared to the slideshow group. Additionally, participants in the VR group reported greater intrinsic motivation, presence, and perceived learning effectiveness. These findings suggest VR’s potential as a superior teaching tool in cell physiology and underscore the importance of integrating learning theories like CTML in VR educational design. The principles applied in this study could extend to other educational domains, enhancing learning outcomes through well-theorised VR applications. • VR learning experience based on the Cognitive Theory of Multimedia Learning (CTML) outperforms traditional slideshow in teaching cell biology. • 3D cellular structures from confocal microscopy enhance VR visualisation of organelles. • VR group shows higher learning performance and understanding of mammalian cell structures than slideshow group. • Students report greater intrinsic motivation and presence with VR-based learning. • Integration of learning theories in VR design can significantly improves educational outcomes.

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Publication Details

Journal
Computers & Education X Reality
Published
2024-12-01
DOI
https://doi.org/10.1016/j.cexr.2024.100089
Citations
7
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
2.60
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article

Engage and learn: Improved learning of cellular structures using a virtual reality-based learning experience

Ben Loos, Rensu P. Theart, Heino Laubscher
7 citations
Computers & Education X Reality
Virtual Reality Applications and Impacts
2.60
article

Engage and learn: Improved learning of cellular structures using a virtual reality-based learning experience

Ben Loos, Rensu P. Theart, Heino Laubscher
article en
7 citations

Abstract

This study investigates the efficacy of Virtual Reality (VR) as an interactive tool for teaching complex cellular structures and functions. Despite VR’s growing popularity in education, its effectiveness remains debated, often due to the absence of guiding learning theories in VR design studies. Addressing this gap, we developed a VR-based learning experience grounded in the Cognitive Theory of Multimedia Learning (CTML). Utilising modern microscopy techniques, we transformed confocal microscopy z-stacks into three-dimensional cellular structures, enhanced with artistic impressions for VR visualisation. A user study with 52 participants, primarily engineering students, compared the VR learning experience to traditional slideshow methods. Results indicated that the VR group demonstrated significantly higher learning performance and understanding of mammalian cell structures compared to the slideshow group. Additionally, participants in the VR group reported greater intrinsic motivation, presence, and perceived learning effectiveness. These findings suggest VR’s potential as a superior teaching tool in cell physiology and underscore the importance of integrating learning theories like CTML in VR educational design. The principles applied in this study could extend to other educational domains, enhancing learning outcomes through well-theorised VR applications. • VR learning experience based on the Cognitive Theory of Multimedia Learning (CTML) outperforms traditional slideshow in teaching cell biology. • 3D cellular structures from confocal microscopy enhance VR visualisation of organelles. • VR group shows higher learning performance and understanding of mammalian cell structures than slideshow group. • Students report greater intrinsic motivation and presence with VR-based learning. • Integration of learning theories in VR design can significantly improves educational outcomes.

Computers & Education X RealityVol. 5
Stellenbosch University (ZA)
Openalex Percentile: Top 10%
Virtual Reality Applications and Impacts
2.60
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Engage and learn: Improved learning of cellular structures using a virtual reality-based learning experience — Ben Loos, Rensu P. Theart, et al. · Computers & Education X Reality (2024) | TGRS Research Map | TGRS