How Can Gamification Help Language Learners? Insight From EFL Students And Teachers

Gamification, integrating game elements in non-game environments, has garnered significant interest as an educational strategy. However, there is a need for more research focusing on its efficacy in learning English as a Foreign Language (EFL). This study aims to address this gap by exploring EFL students' learning experiences with gamification and synthesizing the factors that enhance language learning. In this study, four vocational school students and an EFL teacher participated in a classroom where gamification techniques were implemented for four consecutive weeks. To gather data, individual semi-structured interviews were conducted with the participants to gain insights into their perspectives. The data were then analyzed using thematic analysis. The findings of this study highlight the significant contributions of gamification in EFL learning by leading to better student engagement (behavioral, emotional, and cognitive), and providing immediate feedback and task level. Keywords: gamification, language learning, EFL, educational strategy,

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Publication Details

Journal
International Journal of Educational Research & Social Sciences
Published
2024-08-31
DOI
https://doi.org/10.51601/ijersc.v5i4.867
Citations
1
Primary Topic
Technology-Enhanced Education Studies
Type
article
Field-Weighted Citation Impact
2.10
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article

How Can Gamification Help Language Learners? Insight From EFL Students And Teachers

Afifah Afifah, Joko Priyana
1 citations
International Journal of Educational Research & Social Sciences
Technology-Enhanced Education Studies
2.10
article

How Can Gamification Help Language Learners? Insight From EFL Students And Teachers

Afifah Afifah, Joko Priyana
article en
1 citations

Abstract

Gamification, integrating game elements in non-game environments, has garnered significant interest as an educational strategy. However, there is a need for more research focusing on its efficacy in learning English as a Foreign Language (EFL). This study aims to address this gap by exploring EFL students' learning experiences with gamification and synthesizing the factors that enhance language learning. In this study, four vocational school students and an EFL teacher participated in a classroom where gamification techniques were implemented for four consecutive weeks. To gather data, individual semi-structured interviews were conducted with the participants to gain insights into their perspectives. The data were then analyzed using thematic analysis. The findings of this study highlight the significant contributions of gamification in EFL learning by leading to better student engagement (behavioral, emotional, and cognitive), and providing immediate feedback and task level. Keywords: gamification, language learning, EFL, educational strategy,

International Journal of Educational Research & Social SciencesVol. 5(4)
Yogyakarta State University (ID)
Openalex Percentile: Top 10%
Technology-Enhanced Education Studies
2.10
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How Can Gamification Help Language Learners? Insight From EFL Students And Teachers — Afifah Afifah, Joko Priyana · International Journal of Educational Research & Social Sciences (2024) | TGRS Research Map | TGRS