Fillquation: A Game-based Learning Material in Numeracy Education

– The study indicates that educational games can significantly enhance learning motivation and effectiveness. This study employed descriptive – qualitative method to evaluate the features and acceptability of a proposed game-based learning material by three expert teachers. It also examined the material's effectiveness on the interest of (n=24) students in grades 4 to 6 at Tabugon Elementary School. The evaluation utilized the Department of Education's standard LRMDS instrument, alongside a modified math interest inventory checklist. Findings revealed increased the student level of interest in solving basic math operations, with students showing positive attitudes towards its use. The study concluded that the game-based learning material effectively boosts students' interest and aids in learning basic math concepts.

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Publication Details

Journal
EDUCATUM Journal of Science Mathematics and Technology
Published
2024-08-16
DOI
https://doi.org/10.37134/ejsmt.vol12.1.11.2025
Primary Topic
Mathematics Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
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article

Fillquation: A Game-based Learning Material in Numeracy Education

Jesus Parena Santillan, Rey De Lemios, Aubrey Labitag, Sunshine Loresto et al.
EDUCATUM Journal of Science Mathematics and Technology
Mathematics Education and Pedagogy
article

Fillquation: A Game-based Learning Material in Numeracy Education

Jesus Parena Santillan, Rey De Lemios, Aubrey Labitag, Sunshine Loresto, Angelica Laguidao
article en

Abstract

– The study indicates that educational games can significantly enhance learning motivation and effectiveness. This study employed descriptive – qualitative method to evaluate the features and acceptability of a proposed game-based learning material by three expert teachers. It also examined the material's effectiveness on the interest of (n=24) students in grades 4 to 6 at Tabugon Elementary School. The evaluation utilized the Department of Education's standard LRMDS instrument, alongside a modified math interest inventory checklist. Findings revealed increased the student level of interest in solving basic math operations, with students showing positive attitudes towards its use. The study concluded that the game-based learning material effectively boosts students' interest and aids in learning basic math concepts.

EDUCATUM Journal of Science Mathematics and TechnologyVol. 12(1)
Central Bicol State University of Agriculture (PH)
Quality Education
Openalex Percentile: Top 63%
Mathematics Education and Pedagogy
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