How can virtual reality help to understand consciousness? A thematic analysis of students’ experiences in a novel virtual environment

Research on consciousness typically presents stimuli and records the responses that follow, to infer the intervening processes. Yet, VR allows ecological validity by giving the user freedom to continuously control their sensory input across three spatial dimensions via head and eye movement. We designed a virtual world in which the angle of view relates to the information complexity of the sensory input. We assessed its acceptability and feasibility, and explored the first-person experience. Ten university students were immersed in two different novel environments, then a semi-structured interview, guided by first-person video footage of the VR experience, elicited participants' reports. The methodology proved feasible, and a thematic analysis was consistent with Mansell's (2024) control theory perspective, and to a lesser degree, Integrated Information Theory (IIT) and Global Workspace Theory (GWT). We conclude that novel virtual environments provide an accessible, dynamic and valid way to gather evidence regarding different theories of consciousness.

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Publication Details

Journal
Consciousness and Cognition
Published
2024-12-06
DOI
https://doi.org/10.1016/j.concog.2024.103792
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.37
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article

How can virtual reality help to understand consciousness? A thematic analysis of students’ experiences in a novel virtual environment

Warren Mansell, Keelan R. Gorman, Aimee Wrightson-Hester, Michael Landman
1 citations
Consciousness and Cognition
Virtual Reality Applications and Impacts
0.37
article

How can virtual reality help to understand consciousness? A thematic analysis of students’ experiences in a novel virtual environment

Warren Mansell, Keelan R. Gorman, Aimee Wrightson-Hester, Michael Landman
article en
1 citations

Abstract

Research on consciousness typically presents stimuli and records the responses that follow, to infer the intervening processes. Yet, VR allows ecological validity by giving the user freedom to continuously control their sensory input across three spatial dimensions via head and eye movement. We designed a virtual world in which the angle of view relates to the information complexity of the sensory input. We assessed its acceptability and feasibility, and explored the first-person experience. Ten university students were immersed in two different novel environments, then a semi-structured interview, guided by first-person video footage of the VR experience, elicited participants' reports. The methodology proved feasible, and a thematic analysis was consistent with Mansell's (2024) control theory perspective, and to a lesser degree, Integrated Information Theory (IIT) and Global Workspace Theory (GWT). We conclude that novel virtual environments provide an accessible, dynamic and valid way to gather evidence regarding different theories of consciousness.

Consciousness and CognitionVol. 127
Curtin University (AU)
Reduced inequalities
Openalex Percentile: Top 36%
Virtual Reality Applications and Impacts
0.37
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