Enigma of social media use: complexities of social media addiction through the serial mediating effects of emotions and self-presentation

Social media use can evoke both positive and negative affect. The longer individuals are immersed in social media, the more their positive affect intensifies, exacerbating FoMO and fostering inconsistent offline and online self-presentation. Conversely, extended social media engagement can heighten negative affect, leading to anxiety about others having more rewarding experiences and concurrently inducing apprehension characterized by FoMO. To prevent addiction, the development of educational tools such as SimCity video games, scenario-based learning activities, and virtual reality experiences focused on social media use and social media addiction can offer a valuable opportunity for pre-exposure to the related risks and challenges.

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Publication Details

Journal
Frontiers in Psychology
Published
2024-12-06
DOI
https://doi.org/10.3389/fpsyg.2024.1448168
Citations
8
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
9.06
Controls
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article

Enigma of social media use: complexities of social media addiction through the serial mediating effects of emotions and self-presentation

Eric Li, Leona Yuen Ling Leung, Wing W. Y. Ho, K. K. Reyna et al.
8 citations
Frontiers in Psychology
Impact of Technology on Adolescents
9.06
article

Enigma of social media use: complexities of social media addiction through the serial mediating effects of emotions and self-presentation

Eric Li, Leona Yuen Ling Leung, Wing W. Y. Ho, K. K. Reyna, Yan H. Y. Lau
article en
8 citations

Abstract

Social media use can evoke both positive and negative affect. The longer individuals are immersed in social media, the more their positive affect intensifies, exacerbating FoMO and fostering inconsistent offline and online self-presentation. Conversely, extended social media engagement can heighten negative affect, leading to anxiety about others having more rewarding experiences and concurrently inducing apprehension characterized by FoMO. To prevent addiction, the development of educational tools such as SimCity video games, scenario-based learning activities, and virtual reality experiences focused on social media use and social media addiction can offer a valuable opportunity for pre-exposure to the related risks and challenges.

Frontiers in PsychologyVol. 15
City University of Hong Kong (HK), Chinese University of Hong Kong (HK)
Reduced inequalities
Openalex Percentile: Top 2%
Impact of Technology on Adolescents
9.06
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