The Emotional Experiences of Fantasy Sports Participants

The growth of fantasy soccer has been rapid over the last decade. Yet, surprisingly, very little is understood about the emotional experiences associated with playing the game. The present study utilized the Multidimensional Emotion Questionnaire to measure the emotions of 1,932 fantasy soccer players categorized as having either low, low-to-moderate, moderate-to-high, or high engagement with the game. Kruskal-Wallis tests followed by Dunn's post-hoc tests found a very consistent pattern of emotional response characteristics (frequency, intensity, duration, and regulation) increasing in line with level of engagement (i.e., from fewest in low engagement players to most in high engagement players). Across the sample as a whole, paired-samples f-tests found positive emotions to be greater than negative emotions for frequency, intensity, and duration, but not regulation. These results can be used by stakeholders to optimize the playing experience and tailor the marketing of fantasy sports games.

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Publication Details

Journal
Sport Marketing Quarterly
Published
2024-12-01
DOI
https://doi.org/10.32731/smq.334.122024.04
Citations
4
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
4.53
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article

The Emotional Experiences of Fantasy Sports Participants

Laura Scoles, Peter M. Allen, Noel P. Kinrade, Luke Wilkins et al.
4 citations
Sport Marketing Quarterly
Digital Games and Media
4.53
article

The Emotional Experiences of Fantasy Sports Participants

Laura Scoles, Peter M. Allen, Noel P. Kinrade, Luke Wilkins, Zoella Zaborski, Minh Huynh, ross kay and david dowsett
article en
4 citations

Abstract

The growth of fantasy soccer has been rapid over the last decade. Yet, surprisingly, very little is understood about the emotional experiences associated with playing the game. The present study utilized the Multidimensional Emotion Questionnaire to measure the emotions of 1,932 fantasy soccer players categorized as having either low, low-to-moderate, moderate-to-high, or high engagement with the game. Kruskal-Wallis tests followed by Dunn's post-hoc tests found a very consistent pattern of emotional response characteristics (frequency, intensity, duration, and regulation) increasing in line with level of engagement (i.e., from fewest in low engagement players to most in high engagement players). Across the sample as a whole, paired-samples f-tests found positive emotions to be greater than negative emotions for frequency, intensity, and duration, but not regulation. These results can be used by stakeholders to optimize the playing experience and tailor the marketing of fantasy sports games.

Sport Marketing QuarterlyVol. 33(4)
English Institute of Sport (GB), La Trobe University (AU), Mental Health Research UK (GB), Mental Health Australia (AU), Anglia Ruskin University (GB), University of Montana (US)
Openalex Percentile: Top 5%
Digital Games and Media
4.53
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