Meta-Morphosis of Copyright and User-Generated Content: Can East Asia’s Emerging Policies Navigate through the Metaverse?

Abstract Social-creative metaverses, which foster user creativity and encourage user-generated content, promise a revolution in digital creativity. However, metaverse developers often enforce strict regulations on user-generated content through user terms and conditions, restricting or permitting its reuse. These rules place an artificial barrier between users and their copyright, often waiving moral rights and making economic rights subject to mandatory licences. Using Second Life as a case study, this article demonstrates how metaverse regulations undermine users’ intellectual property rights and control over their creations. Furthermore, it examines emerging intellectual property policies in Japan, South Korea, and China, noting a lack of awareness regarding the impact of these regulatory layers on user creativity. Highlighting the importance of the external regulation of user terms and conditions, the article proposes potential policies and strategies for East Asia and beyond to protect users’ copyright ownership and mitigate the negative effects of restrictive metaverse terms and conditions.

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Publication Details

Journal
Asian Journal of Law and Society
Published
2024-12-01
DOI
https://doi.org/10.1017/als.2024.32
Citations
3
Primary Topic
Copyright and Intellectual Property
Type
article
Field-Weighted Citation Impact
1.32
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article

Meta-Morphosis of Copyright and User-Generated Content: Can East Asia’s Emerging Policies Navigate through the Metaverse?

Elnur Karimov
3 citations
Asian Journal of Law and Society
Copyright and Intellectual Property
1.32
article

Meta-Morphosis of Copyright and User-Generated Content: Can East Asia’s Emerging Policies Navigate through the Metaverse?

Elnur Karimov
article en
3 citations

Abstract

Abstract Social-creative metaverses, which foster user creativity and encourage user-generated content, promise a revolution in digital creativity. However, metaverse developers often enforce strict regulations on user-generated content through user terms and conditions, restricting or permitting its reuse. These rules place an artificial barrier between users and their copyright, often waiving moral rights and making economic rights subject to mandatory licences. Using Second Life as a case study, this article demonstrates how metaverse regulations undermine users’ intellectual property rights and control over their creations. Furthermore, it examines emerging intellectual property policies in Japan, South Korea, and China, noting a lack of awareness regarding the impact of these regulatory layers on user creativity. Highlighting the importance of the external regulation of user terms and conditions, the article proposes potential policies and strategies for East Asia and beyond to protect users’ copyright ownership and mitigate the negative effects of restrictive metaverse terms and conditions.

Asian Journal of Law and SocietyVol. 11(4)
Max Planck Institute for Innovation and Competition (DE)
Peace, Justice and strong institutions
Openalex Percentile: Top 15%
Copyright and Intellectual Property
1.32
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Meta-Morphosis of Copyright and User-Generated Content: Can East Asia’s Emerging Policies Navigate through the Metaverse? — Elnur Karimov · Asian Journal of Law and Society (2024) | TGRS Research Map | TGRS