A Simple Approach to Differentiable Rendering of SDFs

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines.To tackle visibilityrelated derivatives that make rendering non-differentiable, existing physically based differentiable rendering methods often rely on elaborate guiding data structures or reparameterization with a global impact on variance.In this article, we investigate an alternative that embraces nonzero bias in exchange for low variance and architectural simplicity.Our method expands the lower-dimensional boundary integral into a thin band that is easy to sample when the underlying surface is represented by an SDF.We demonstrate the performance and robustness of our formulation in end-to-end inverse rendering tasks, where it obtains results that are competitive with or superior to existing work.

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Publication Details

Published
2024-12-03
DOI
https://doi.org/10.1145/3680528.3687573
Citations
6
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
3.79

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article

A Simple Approach to Differentiable Rendering of SDFs

Ziyi Zhang, Steve Marschner, Xi Deng, Zichen Wang et al.
6 citations
Computer Graphics and Visualization Techniques
3.79
article

A Simple Approach to Differentiable Rendering of SDFs

Ziyi Zhang, Steve Marschner, Xi Deng, Zichen Wang, Wenzel Jakob
article en
6 citations

Abstract

We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines.To tackle visibilityrelated derivatives that make rendering non-differentiable, existing physically based differentiable rendering methods often rely on elaborate guiding data structures or reparameterization with a global impact on variance.In this article, we investigate an alternative that embraces nonzero bias in exchange for low variance and architectural simplicity.Our method expands the lower-dimensional boundary integral into a thin band that is easy to sample when the underlying surface is represented by an SDF.We demonstrate the performance and robustness of our formulation in end-to-end inverse rendering tasks, where it obtains results that are competitive with or superior to existing work.

Cornell University (US), École Polytechnique Fédérale de Lausanne (CH)
National Science Foundation, European Commission
Openalex Percentile: Top 4%
Computer Graphics and Visualization Techniques
3.79
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