The Causes and Sources of the Evolution of Engineering Education Competencies in the Field of Electronics and Communications

The paper examines the impact of contemporary industrialization paradigms on the evolution of technical professionals' skill sets. By analyzing the foundational aspects of manufacturing under Industry 4.0 and Industry 5.0 paradigms, it identifies significant shifts in the nature and structure of manufacturing processes, facilitating the advancement into a novel phase of civilizational growth characterized by the integration and utilization of sophisticated technologies, cyber-physical systems, and cognitive frameworks. This necessitates the acquisition of novel competencies for effective human-machine-object interoperability. To ensure the adequacy of engineers' competencies to new functional and technological requirements, the authors substantiate the professional tasks of specialists in the field of ICT, communication systems and radio engineering. A gamification approach to the formation of new knowledge is proposed, including a set of game situations for training specialists in technical fields, an algorithm and principles of their application.

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Publication Details

Published
2024-11-13
DOI
https://doi.org/10.1109/tirved63561.2024.10769847
Citations
9
Primary Topic
Higher Education and Teaching Methods
Type
article
Field-Weighted Citation Impact
7.01
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article

The Causes and Sources of the Evolution of Engineering Education Competencies in the Field of Electronics and Communications

T. A. Kuzovkova, Olga I. Sharavova, Maria M. Sharavova
9 citations
Higher Education and Teaching Methods
7.01
article

The Causes and Sources of the Evolution of Engineering Education Competencies in the Field of Electronics and Communications

T. A. Kuzovkova, Olga I. Sharavova, Maria M. Sharavova
article en
9 citations

Abstract

The paper examines the impact of contemporary industrialization paradigms on the evolution of technical professionals' skill sets. By analyzing the foundational aspects of manufacturing under Industry 4.0 and Industry 5.0 paradigms, it identifies significant shifts in the nature and structure of manufacturing processes, facilitating the advancement into a novel phase of civilizational growth characterized by the integration and utilization of sophisticated technologies, cyber-physical systems, and cognitive frameworks. This necessitates the acquisition of novel competencies for effective human-machine-object interoperability. To ensure the adequacy of engineers' competencies to new functional and technological requirements, the authors substantiate the professional tasks of specialists in the field of ICT, communication systems and radio engineering. A gamification approach to the formation of new knowledge is proposed, including a set of game situations for training specialists in technical fields, an algorithm and principles of their application.

Moscow Technical University of Communication and Informatics (RU)
Quality Education
Openalex Percentile: Top 3%
Higher Education and Teaching Methods
7.01
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