Menciptakan Lingkungan Belajar yang Menyenangkan untuk Meningkatkan Keaktifan Siswa Kelas III SDN Gempol Kolot 2

This study aims to create a fun learning environment to increase student activity in the third grade at SDN Gempol Kolot 2. The study used a classroom action research method with two cycles. Each cycle consists of planning, implementation, observation, and reflection stages. The results showed a significant increase in student activity after the implementation of more fun and interactive learning. In the first cycle, student participation in class discussions was only 60%, while in the second cycle it increased to 85%. Involvement in group activities also increased from 65% to 90%, and responses to learning materials increased from 55% to 80%. Additionally, students showed an increase in the desire to ask questions, rising from 50% to 75%. This study concludes that a fun learning environment can enhance student activity, positively influencing the quality of learning.

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Publication Details

Journal
Bhinneka Jurnal Bintang Pendidikan dan Bahasa
Published
2024-11-26
DOI
https://doi.org/10.59024/bhinneka.v3i1.1132
Citations
1
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.78
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article

Menciptakan Lingkungan Belajar yang Menyenangkan untuk Meningkatkan Keaktifan Siswa Kelas III SDN Gempol Kolot 2

Jejen Tabriji
1 citations
Bhinneka Jurnal Bintang Pendidikan dan Bahasa
Educational Methods and Media Use
0.78
article

Menciptakan Lingkungan Belajar yang Menyenangkan untuk Meningkatkan Keaktifan Siswa Kelas III SDN Gempol Kolot 2

Jejen Tabriji
article en
1 citations

Abstract

This study aims to create a fun learning environment to increase student activity in the third grade at SDN Gempol Kolot 2. The study used a classroom action research method with two cycles. Each cycle consists of planning, implementation, observation, and reflection stages. The results showed a significant increase in student activity after the implementation of more fun and interactive learning. In the first cycle, student participation in class discussions was only 60%, while in the second cycle it increased to 85%. Involvement in group activities also increased from 65% to 90%, and responses to learning materials increased from 55% to 80%. Additionally, students showed an increase in the desire to ask questions, rising from 50% to 75%. This study concludes that a fun learning environment can enhance student activity, positively influencing the quality of learning.

Bhinneka Jurnal Bintang Pendidikan dan BahasaVol. 3(1)
Universitas Indraprasta PGRI (ID)
Quality Education
Openalex Percentile: Top 19%
Educational Methods and Media Use
0.78
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Menciptakan Lingkungan Belajar yang Menyenangkan untuk Meningkatkan Keaktifan Siswa Kelas III SDN Gempol Kolot 2 — Jejen Tabriji · Bhinneka Jurnal Bintang Pendidikan dan Bahasa (2024) | TGRS Research Map | TGRS