Optimizing Neural Network Performance in Game Playing Using Simulated Annealing and Reinforcement Learning
This paper experiments optimization for Neural Network (NN) parameters for game playing using Simulated Annealing (SA) and Reinforcement Learning (RL). The study focuses on the Dino Game, comparing the performance of the proposed NN method against a baseline Decision Tree method. Experimental results demonstrate that the NN outperforms the Decision Tree, achieving a higher mean score with greater consistency. Statistical tests confirm the performance improvements are statistically significant, indicating the effectiveness of the SA heuristic in optimizing NN parameters.
Authors
- Flávio Miguel Varejão (ORCID: https://orcid.org/0000-0002-5444-1974)
- Vitor Berger Bonella (ORCID: https://orcid.org/0000-0003-1558-8276)
- Henrique Coutinho Layber
Institutions
- University of Finance and Economics (MN)
Publication Details
- Published
- 2024-10-17
- DOI
- https://doi.org/10.5753/eries.2024.244341
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00