Context-specific Design Methods and Techniques for Developing Mixed Reality Retail Store Environments

The field of mixed reality (MR) is bringing new opportunities for retail environments. This research examines how MR can be used to layer retail store environments with virtual media to create new blended affordances. To achieve this it proposes a context-specific design (CSD) approach, a Spatial Co-Location technique, an MR Spatial Zoning Taxonomy and adopts architectural design methods. Using the Research-through-Design (RtD) methodology, the study develops a room-scale MR prototype comprising of four components: Browsing Shelf, Customization Shelf, Wrist Cart, and Augmented Ceiling-MR Skylight, for MR retail store environments.

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Publication Details

Published
2024-10-21
DOI
https://doi.org/10.1109/ismar-adjunct64951.2024.00045
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.25
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article

Context-specific Design Methods and Techniques for Developing Mixed Reality Retail Store Environments

Swati Naik, Alexis Morris, Nick Puckett
1 citations
Augmented Reality Applications
0.25
article

Context-specific Design Methods and Techniques for Developing Mixed Reality Retail Store Environments

Swati Naik, Alexis Morris, Nick Puckett
article en
1 citations

Abstract

The field of mixed reality (MR) is bringing new opportunities for retail environments. This research examines how MR can be used to layer retail store environments with virtual media to create new blended affordances. To achieve this it proposes a context-specific design (CSD) approach, a Spatial Co-Location technique, an MR Spatial Zoning Taxonomy and adopts architectural design methods. Using the Research-through-Design (RtD) methodology, the study develops a room-scale MR prototype comprising of four components: Browsing Shelf, Customization Shelf, Wrist Cart, and Augmented Ceiling-MR Skylight, for MR retail store environments.

Ontario College of Art and Design (CA)
Industry, innovation and infrastructure
Openalex Percentile: Top 44%
Augmented Reality Applications
0.25
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Context-specific Design Methods and Techniques for Developing Mixed Reality Retail Store Environments — Swati Naik, Alexis Morris, et al. · (2024) | TGRS Research Map | TGRS