INDYvr: Towards an Ergonomics-based Framework for Inclusive and Dynamic Personalizations of Virtual Reality Environments

As Virtual Reality (VR) gains prominence, the need for inclusive experiences becomes essential, particularly for users with physical impairments. Current VR development often caters to a exclusive demographic, excluding diverse populations. This paper introduces INDYvr, an ergonomics-based framework that dynamically adjusts the VR environment, fostering a personalized and inclusive experience. INDYvr will acquire the user’s physical attributes and capabilities and translate them into a parametric model, which is then used to dynamically adjust the VR environment to improve the user’s reachability and walkability. The framework consists of six interconnected modules: User Profiling and Environment Profiling, Coverage Calculation, Architectural Constraints, Object Repositioning and Environment Modification. INDYvr represents a shift towards a user-centered VR paradigm, striving for a future where VR is accessible to all users, irrespective of their physical abilities.

Authors

Publication Details

Published
2024-10-21
DOI
https://doi.org/10.1109/ismar-adjunct64951.2024.00053
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.37
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

INDYvr: Towards an Ergonomics-based Framework for Inclusive and Dynamic Personalizations of Virtual Reality Environments

Edgar Rojas-Muñoz, Raquel T. Cabrera-Araya
1 citations
Virtual Reality Applications and Impacts
0.37
article

INDYvr: Towards an Ergonomics-based Framework for Inclusive and Dynamic Personalizations of Virtual Reality Environments

Edgar Rojas-Muñoz, Raquel T. Cabrera-Araya
article en
1 citations

Abstract

As Virtual Reality (VR) gains prominence, the need for inclusive experiences becomes essential, particularly for users with physical impairments. Current VR development often caters to a exclusive demographic, excluding diverse populations. This paper introduces INDYvr, an ergonomics-based framework that dynamically adjusts the VR environment, fostering a personalized and inclusive experience. INDYvr will acquire the user’s physical attributes and capabilities and translate them into a parametric model, which is then used to dynamically adjust the VR environment to improve the user’s reachability and walkability. The framework consists of six interconnected modules: User Profiling and Environment Profiling, Coverage Calculation, Architectural Constraints, Object Repositioning and Environment Modification. INDYvr represents a shift towards a user-centered VR paradigm, striving for a future where VR is accessible to all users, irrespective of their physical abilities.

Reduced inequalities
Openalex Percentile: Top 37%
Virtual Reality Applications and Impacts
0.37
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

INDYvr: Towards an Ergonomics-based Framework for Inclusive and Dynamic Personalizations of Virtual Reality Environments — Edgar Rojas-Muñoz, Raquel T. Cabrera-Araya · (2024) | TGRS Research Map | TGRS