Between Pages and Reality: Exploring a Book Metaphor for Unfolding Data-driven Storytelling in Immersive Environments

Storytelling is an effective way to communicate information to people with different backgrounds and literacy. Immersive technologies like virtual reality (VR) have great potential for presenting engaging narratives and multimodal content in innovative ways. However, it is essential to ensure that the presentation and interaction possibilities are comprehensible to broad audiences. Drawing inspiration from the traditional role of books in preserving stories, we introduce StoryBook, a conceptual metaphor for interacting with and unfolding immersive data stories. Through analogical reasoning, we mapped existing concepts of physical books to interact with a VR storytelling process. StoryBook provides a familiar and intuitive way of navigating, inserting, and extracting story elements in VR, akin to page-flipping, bookmarking, or note-taking with a real book. We developed a prototype and conducted initial user feedback sessions, showcasing the potential of our concepts. Our contribution provides insights into the design and interaction of data-driven stories in immersive environments.

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Publication Details

Published
2024-10-21
DOI
https://doi.org/10.1109/ismar-adjunct64951.2024.00077
Primary Topic
Digital Storytelling and Education
Type
article
Field-Weighted Citation Impact
0.00

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article

Between Pages and Reality: Exploring a Book Metaphor for Unfolding Data-driven Storytelling in Immersive Environments

Mark Abdelaziz, Weizhou Luo, Rufat Rzayev, Julián Méndez
Digital Storytelling and Education
article

Between Pages and Reality: Exploring a Book Metaphor for Unfolding Data-driven Storytelling in Immersive Environments

Mark Abdelaziz, Weizhou Luo, Rufat Rzayev, Julián Méndez
article en

Abstract

Storytelling is an effective way to communicate information to people with different backgrounds and literacy. Immersive technologies like virtual reality (VR) have great potential for presenting engaging narratives and multimodal content in innovative ways. However, it is essential to ensure that the presentation and interaction possibilities are comprehensible to broad audiences. Drawing inspiration from the traditional role of books in preserving stories, we introduce StoryBook, a conceptual metaphor for interacting with and unfolding immersive data stories. Through analogical reasoning, we mapped existing concepts of physical books to interact with a VR storytelling process. StoryBook provides a familiar and intuitive way of navigating, inserting, and extracting story elements in VR, akin to page-flipping, bookmarking, or note-taking with a real book. We developed a prototype and conducted initial user feedback sessions, showcasing the potential of our concepts. Our contribution provides insights into the design and interaction of data-driven stories in immersive environments.

Technische Universität Dresden (DE)
Ministry of Education
Openalex Percentile: Top 65%
Digital Storytelling and Education
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Between Pages and Reality: Exploring a Book Metaphor for Unfolding Data-driven Storytelling in Immersive Environments — Mark Abdelaziz, Weizhou Luo, et al. · (2024) | TGRS Research Map | TGRS