Filmmaking Meets VR: A Tool for Scouting Locations in Virtual Reality for Film Production

Selecting a physical site for a project is a challenging task with constraints such as scheduling and travel costs that challenge industries including film/TV, economic development, and tourism. We propose a virtual-reality-based "location scouting" tool for exploring, discussing, and annotating sites directly in VR. This tool features a digital twin of a part of the city along with an interface to visit the city virtually and take notes similar to a location scouting visit. Our pilot study to evaluate the usability of this tool shows that the participants found the tool useful for location-scouting applications.

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Publication Details

Published
2024-10-21
DOI
https://doi.org/10.1109/ismar-adjunct64951.2024.00109
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Filmmaking Meets VR: A Tool for Scouting Locations in Virtual Reality for Film Production

Arun K. Kulshreshth, Roberto E. Salazar
Augmented Reality Applications
article

Filmmaking Meets VR: A Tool for Scouting Locations in Virtual Reality for Film Production

Arun K. Kulshreshth, Roberto E. Salazar
article en

Abstract

Selecting a physical site for a project is a challenging task with constraints such as scheduling and travel costs that challenge industries including film/TV, economic development, and tourism. We propose a virtual-reality-based "location scouting" tool for exploring, discussing, and annotating sites directly in VR. This tool features a digital twin of a part of the city along with an interface to visit the city virtually and take notes similar to a location scouting visit. Our pilot study to evaluate the usability of this tool shows that the participants found the tool useful for location-scouting applications.

University of Louisiana at Lafayette (US)
Louisiana Board of Regents
Openalex Percentile: Top 78%
Augmented Reality Applications
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