Avatar and Gaze Cues for Mixed Reality Mixed Presence Groupware
Real-world collaborations are often complex and require many users to work together to achieve a common goal. However, current research in collaborative Mixed Reality (MR) is mostly limited to one-to-one collaborative systems and thus does not fully capture the complexity of these real-world collaborations. This paper describes a Mixed Presence collaborative MR system where two people in the same location use Augmented Reality displays to collaborate with a third remote user represented as a virtual avatar or eye-gaze cue. Preliminary findings from a user study showed the gaze cues significantly improved social presence perceived by the participants, while the effectiveness of the avatar may need further investigation.
Authors
- Mitchell Norman (ORCID: https://orcid.org/0000-0003-4967-2898)
- Gun Lee (ORCID: https://orcid.org/0000-0002-1644-6934)
- Mark Billinghurst (ORCID: https://orcid.org/0000-0003-4172-6759)
- Ross Smith (ORCID: https://orcid.org/0000-0002-9044-9199)
Institutions
- University of South Australia (AU)
Publication Details
- Published
- 2024-10-21
- DOI
- https://doi.org/10.1109/ismar-adjunct64951.2024.00163
- Citations
- 1
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.37