Integration of Battle Royale Games With Tabletop Games to Help Decision Making Skills

Effective decision-making skills are essential both in everyday life and in gaming contexts, where choices have major consequences. Board games, known for their strategic nature, provide an ideal platform to hone these skills. This research aims to understand decision-making skills using board games, using Rapid Application Development (RAD) methodology to collect data, implement updates, and improve the gaming experience. This project uses Unity to create applications that augment the gameplay. The result of this effort is a distinctive board game that differs from conventional table games, offering its players a new and exciting experience.

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Publication Details

Journal
Journal of Business and Technology
Published
2024-12-02
DOI
https://doi.org/10.24167/jbt.v4i3.11199
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Integration of Battle Royale Games With Tabletop Games to Help Decision Making Skills

Erdhi Widyarto Nugroho, Agus Cahyo Nugroho, Nicholas Valentino Febrianto
Journal of Business and Technology
Educational Games and Gamification
article

Integration of Battle Royale Games With Tabletop Games to Help Decision Making Skills

Erdhi Widyarto Nugroho, Agus Cahyo Nugroho, Nicholas Valentino Febrianto
article en

Abstract

Effective decision-making skills are essential both in everyday life and in gaming contexts, where choices have major consequences. Board games, known for their strategic nature, provide an ideal platform to hone these skills. This research aims to understand decision-making skills using board games, using Rapid Application Development (RAD) methodology to collect data, implement updates, and improve the gaming experience. This project uses Unity to create applications that augment the gameplay. The result of this effort is a distinctive board game that differs from conventional table games, offering its players a new and exciting experience.

Journal of Business and TechnologyVol. 4(3)
Soegijapranata Catholic University (ID)
Peace, Justice and strong institutions
Openalex Percentile: Top 73%
Educational Games and Gamification
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