Intelligent Agent and NPC Behavior Modeling: From Traditional Methods to AI Driven Interactive Game Design

In recent years, artificial intelligence (AI) related technologies have been widely applied in the gaming industry, bringing enormous commercial value. Research has shown that non-player characters (NPCs) embedded with AI technology are more intelligent, popular among players, and can make them feel challenged and amused. Major game companies have established their own AI studios to invest energy in designing more intelligent NPCs, making the NPCs deployed in games increasingly superior. However, there is still a lack of comprehensive induction and summary of the behavior modeling design methods for NPCs. Therefore, this article focuses on providing a more comprehensive summary of this field, by searching and comparing relevant examples in existing game and research results of NPC design, summarizing and generalizing different types of methods, then analyzing and comparing the advantages and disadvantages of traditional algorithms and AI algorithms, as well as their usage scenarios, and proposing potential methods for the future in the end.

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Publication Details

Journal
Applied and Computational Engineering
Published
2024-11-29
DOI
https://doi.org/10.54254/2755-2721/2024.17913
Citations
1
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.35
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article

Intelligent Agent and NPC Behavior Modeling: From Traditional Methods to AI Driven Interactive Game Design

Jiansong Zhou
1 citations
Applied and Computational Engineering
Artificial Intelligence in Games
0.35
article

Intelligent Agent and NPC Behavior Modeling: From Traditional Methods to AI Driven Interactive Game Design

Jiansong Zhou
article en
1 citations

Abstract

In recent years, artificial intelligence (AI) related technologies have been widely applied in the gaming industry, bringing enormous commercial value. Research has shown that non-player characters (NPCs) embedded with AI technology are more intelligent, popular among players, and can make them feel challenged and amused. Major game companies have established their own AI studios to invest energy in designing more intelligent NPCs, making the NPCs deployed in games increasingly superior. However, there is still a lack of comprehensive induction and summary of the behavior modeling design methods for NPCs. Therefore, this article focuses on providing a more comprehensive summary of this field, by searching and comparing relevant examples in existing game and research results of NPC design, summarizing and generalizing different types of methods, then analyzing and comparing the advantages and disadvantages of traditional algorithms and AI algorithms, as well as their usage scenarios, and proposing potential methods for the future in the end.

Applied and Computational EngineeringVol. 112(1)
Fuzhou University (CN)
Industry, innovation and infrastructure
Openalex Percentile: Top 31%
Artificial Intelligence in Games
0.35
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Intelligent Agent and NPC Behavior Modeling: From Traditional Methods to AI Driven Interactive Game Design — Jiansong Zhou · Applied and Computational Engineering (2024) | TGRS Research Map | TGRS