Exploring Automata Theory with an Educational Activity Using Graph Grammar for K-12 Education

This paper proposes an educational activity for K-12 Education, aligned with the Brazilian National Common Curricular Base, which explores Automata Theory using Graph Grammar. Although several areas of computing are increasingly integrated into the educational context, the theoretical area is still neglected. Due to the scarcity of direct approaches in K-12 Education, this project seeks to bridge this gap. The proposed activity not only develops a specific National Common Curricular Base skill but also indirectly enhances Computational Thinking skills.

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Publication Details

Published
2024-11-04
DOI
https://doi.org/10.5753/sbie.2024.242502
Citations
3
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
1.24
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article

Exploring Automata Theory with an Educational Activity Using Graph Grammar for K-12 Education

Braz Araujo da Silva, Simone André da Costa Cavalheiro, Luciana Foss, Júlia Veiga da Silva
3 citations
Teaching and Learning Programming
1.24
article

Exploring Automata Theory with an Educational Activity Using Graph Grammar for K-12 Education

Braz Araujo da Silva, Simone André da Costa Cavalheiro, Luciana Foss, Júlia Veiga da Silva
article en
3 citations

Abstract

This paper proposes an educational activity for K-12 Education, aligned with the Brazilian National Common Curricular Base, which explores Automata Theory using Graph Grammar. Although several areas of computing are increasingly integrated into the educational context, the theoretical area is still neglected. Due to the scarcity of direct approaches in K-12 Education, this project seeks to bridge this gap. The proposed activity not only develops a specific National Common Curricular Base skill but also indirectly enhances Computational Thinking skills.

Universidade Federal de Pelotas (BR)
Openalex Percentile: Top 14%
Teaching and Learning Programming
1.24
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