Towards Automating the Personalization of Gamified Learning's Aesthetics: A Survey Comparing Themed and Standard Badges Generated by AI

Gamification has been effective in enhancing learning outcomes, though its impact varies due to individual learner differences, such as interests and personality traits. This paper presents a survey study (n = 107) examining opinions on themed versus standard badges automatically designed by Generative Artificial Intelligence (GAI), considering factors such as different themes, engagement with the theme, and personality traits. Preliminary results reveal that themed badges are generally more motivating than standard ones, regardless of the badge’s theme or the personality traits. These findings suggest that educators and designers can explore GAI to explore themed badges without being constrained by theme-specific effectiveness.

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Published
2024-11-04
DOI
https://doi.org/10.5753/sbie.2024.244949
Primary Topic
Educational Games and Gamification
Type
article
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article

Towards Automating the Personalization of Gamified Learning's Aesthetics: A Survey Comparing Themed and Standard Badges Generated by AI

Renan Vinícius Aranha, Lucas de Almeida Ribeiro, Newarney Torrezão da Costa, Cleon Xavier et al.
Educational Games and Gamification
article

Towards Automating the Personalization of Gamified Learning's Aesthetics: A Survey Comparing Themed and Standard Badges Generated by AI

Renan Vinícius Aranha, Lucas de Almeida Ribeiro, Newarney Torrezão da Costa, Cleon Xavier, Luiz Rodrigues, Heder Filho S. Santos
article en

Abstract

Gamification has been effective in enhancing learning outcomes, though its impact varies due to individual learner differences, such as interests and personality traits. This paper presents a survey study (n = 107) examining opinions on themed versus standard badges automatically designed by Generative Artificial Intelligence (GAI), considering factors such as different themes, engagement with the theme, and personality traits. Preliminary results reveal that themed badges are generally more motivating than standard ones, regardless of the badge’s theme or the personality traits. These findings suggest that educators and designers can explore GAI to explore themed badges without being constrained by theme-specific effectiveness.

Instituto Federal Goiano (BR), Universidade Federal de Mato Grosso (BR), Instituto Federal de Goiás (BR), Universidade Federal de Alagoas (BR)
Quality Education
Openalex Percentile: Top 73%
Educational Games and Gamification
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