ENHANCING HIGH SCHOOL STUDENTS' NUMERACY SKILLS IN 3D POSITIONING THROUGH AUGMENTED REALITY
This study explores a learning trajectory to teach three-dimensional positioning using augmented reality (AR) and assesses students' numeracy literacy skills after using AR-based learning. The research follows a three-stage design research approach: preparation, the design experiment (split into pilot and teaching phases), and retrospective analysis. The study incorporates three AR-based activities in a student worksheet. In the first activity, students observe the AR simulation of a futsal field to identify spatial elements. In the second, they interact with the AR to determine positions in three-dimensional space. In the third, students solve related spatial problems, applying their numeracy skills. The AR-based design aims to enhance students' understanding of three-dimensional positioning for Grade XII high school students and assess improvements in their numeracy literacy through these interactive, structured activities.
Authors
- Riza Agustiani (ORCID: https://orcid.org/0000-0003-0602-3855)
- Agustiany Dumeva Putri (ORCID: https://orcid.org/0000-0003-1542-5792)
- Atika Zahra
- Lidia Yuspira
Institutions
- Islamic University (BD)
Publication Details
- Journal
- KALAMATIKA Jurnal Pendidikan Matematika
- Published
- 2024-11-27
- DOI
- https://doi.org/10.22236/kalamatika.vol9no2.2024pp192-212
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00