PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK MENGGUNAKAN APLIKASI CANVA PADA MATERI BILANGAN CACAH

This research was motivated by the low understanding of the concept of the mathematics subject in class IV SD Negeri 189/II Sari Mulya due to the lack of use of learning media during teaching and learning activities. Efforts to overcome these problems require the development of comic learning media. This study aims to develop comic media as a learning medium and can be used in schools so that it can produce valid, practical, and effective learning media. This research is a type of development research that uses the PLOMP development model. This development goes through the stages of (preliminary research), (prototyping phase), (assessment phase). The research was conducted in class IV of SD Negeri 189/II Sari Mulya with 27 students. Data collection used the technique of filling out questionnaires from educators and students' responses as well as filling out student learning results sheets. Based on the results of the validation test from 3 validators, namely content, graphic and language validators, the average value was 86.54% with a very valid category. Practicality test results by practicing educators and students obtained an average value of 91.00% in the very practical category. The results of the effectiveness test in the form of a learning achievement test obtained from students obtained an average score of 98.46% in the very effective category.

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Publication Details

Journal
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Published
2024-11-18
DOI
https://doi.org/10.52060/jipti.v5i2.2277
Citations
1
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.78
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article

PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK MENGGUNAKAN APLIKASI CANVA PADA MATERI BILANGAN CACAH

Ahmad Ilham Asmaryadi, Estuhono Estuhono, Mely Akhadiah
1 citations
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Educational Methods and Media Use
0.78
article

PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK MENGGUNAKAN APLIKASI CANVA PADA MATERI BILANGAN CACAH

Ahmad Ilham Asmaryadi, Estuhono Estuhono, Mely Akhadiah
article en
1 citations

Abstract

This research was motivated by the low understanding of the concept of the mathematics subject in class IV SD Negeri 189/II Sari Mulya due to the lack of use of learning media during teaching and learning activities. Efforts to overcome these problems require the development of comic learning media. This study aims to develop comic media as a learning medium and can be used in schools so that it can produce valid, practical, and effective learning media. This research is a type of development research that uses the PLOMP development model. This development goes through the stages of (preliminary research), (prototyping phase), (assessment phase). The research was conducted in class IV of SD Negeri 189/II Sari Mulya with 27 students. Data collection used the technique of filling out questionnaires from educators and students' responses as well as filling out student learning results sheets. Based on the results of the validation test from 3 validators, namely content, graphic and language validators, the average value was 86.54% with a very valid category. Practicality test results by practicing educators and students obtained an average value of 91.00% in the very practical category. The results of the effectiveness test in the form of a learning achievement test obtained from students obtained an average score of 98.46% in the very effective category.

Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)Vol. 5(2)
Universitas Dharmas Indonesia (ID)
Quality Education
Openalex Percentile: Top 19%
Educational Methods and Media Use
0.78
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PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK MENGGUNAKAN APLIKASI CANVA PADA MATERI BILANGAN CACAH — Ahmad Ilham Asmaryadi, Estuhono Estuhono, et al. · Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) (2024) | TGRS Research Map | TGRS