An Approach for Modeling and Simulation of Virtual Sensors in Automatic Control Systems Using Game Engines and Machine Learning

We live in an era characterized by Society 4.0 and Industry 4.0 where successive innovations that are more or less disruptive are occurring. Within this context, the modeling and simulation of dynamic supervisory and control systems require dealing with more sophistication and complexity, with effects in terms of development errors and higher costs. One of the most difficult aspects of simulating these systems is the handling of vision sensors. The current tools provide these sensors but in a specific and limited way. This paper describes a six-step approach to sensor virtualization. For testing the approach, a simulation platform based on game engines was developed. As contributions, the platform can simulate dynamic systems, including industrial processes with vision sensors. Furthermore, the proposed virtualization approach allows for the modeling of sensors in a systematic way, reducing the complexity and effort required to simulate this type of system.

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Publication Details

Journal
Sensors
Published
2024-11-28
DOI
https://doi.org/10.3390/s24237610
Citations
4
Primary Topic
Simulation Techniques and Applications
Type
article
Field-Weighted Citation Impact
1.96
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article

An Approach for Modeling and Simulation of Virtual Sensors in Automatic Control Systems Using Game Engines and Machine Learning

Rui Azevedo Antunes, Luís Brito Palma, João Rosas
4 citations
Sensors
Simulation Techniques and Applications
1.96
article

An Approach for Modeling and Simulation of Virtual Sensors in Automatic Control Systems Using Game Engines and Machine Learning

Rui Azevedo Antunes, Luís Brito Palma, João Rosas
article en
4 citations

Abstract

We live in an era characterized by Society 4.0 and Industry 4.0 where successive innovations that are more or less disruptive are occurring. Within this context, the modeling and simulation of dynamic supervisory and control systems require dealing with more sophistication and complexity, with effects in terms of development errors and higher costs. One of the most difficult aspects of simulating these systems is the handling of vision sensors. The current tools provide these sensors but in a specific and limited way. This paper describes a six-step approach to sensor virtualization. For testing the approach, a simulation platform based on game engines was developed. As contributions, the platform can simulate dynamic systems, including industrial processes with vision sensors. Furthermore, the proposed virtualization approach allows for the modeling of sensors in a systematic way, reducing the complexity and effort required to simulate this type of system.

SensorsVol. 24(23)
Universidade Politécnica de Setúbal (PT), Uninova (PT), Universidade Nova de Lisboa (PT)
Industry, innovation and infrastructure
Openalex Percentile: Top 12%
Simulation Techniques and Applications
1.96
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