HearLoc: Locating Unknown Sound Sources in 3D With a Small-Sized Microphone Array

Indoor Sound Source Localization (ISSL) is under growing focus with the rapid development of smart IOT intelligence. The predominant approaches typically involve constructing large microphone (Mic) array systems or extracting multiple angles of arrival (AOAs). However, the performance of these solutions is often constrained by the physical size of the array. Besides, there has been limited focus on 3D localization with a single small-sized Mic array. In this paper, we propose HearLoc, an ISSL system that can directly locate 3D sources with a ten-<inline-formula><tex-math notation="LaTeX">$cm$</tex-math></inline-formula> Mic array. We demonstrate that the localization ability and dimensional capability can be significantly enhanced by incorporating the time differences of arrival (TDOAs) between the line-of-sight (LOS) and ECHO signals from nearby reflective surfaces. Our approach involves a localization method that selectively sums the correlation powers at useful TDOAs induced by each location. We also design a data processing pipeline with interpolation, normalization and pruning techniques to improve system accuracy and efficiency. To further enhance scalability, we design an iterative algorithm for the ISSL problem with multiple sources and an array location calibration scheme. Experiments demonstrate that the HearLoc can effectively locate sound sources, exhibiting <inline-formula><tex-math notation="LaTeX">$2\times$</tex-math></inline-formula>/<inline-formula><tex-math notation="LaTeX">$3.7\times$</tex-math></inline-formula> improvements in accuracy for 2D and 3D localization, respectively, and a <inline-formula><tex-math notation="LaTeX">$4\times$</tex-math></inline-formula> increase in efficiency compared to the existing AOA-based ISSL solutions.

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Publication Details

Journal
IEEE Transactions on Mobile Computing
Published
2024-11-27
DOI
https://doi.org/10.1109/tmc.2024.3507035
Citations
1
Primary Topic
Speech and Audio Processing
Type
article
Field-Weighted Citation Impact
0.35

Funders

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article

HearLoc: Locating Unknown Sound Sources in 3D With a Small-Sized Microphone Array

Lin Cai, Yaoxue Zhang, Zhaohui Li, Yongmin Zhang
1 citations
IEEE Transactions on Mobile Computing
Speech and Audio Processing
0.35
article

HearLoc: Locating Unknown Sound Sources in 3D With a Small-Sized Microphone Array

Lin Cai, Yaoxue Zhang, Zhaohui Li, Yongmin Zhang
article en
1 citations

Abstract

Indoor Sound Source Localization (ISSL) is under growing focus with the rapid development of smart IOT intelligence. The predominant approaches typically involve constructing large microphone (Mic) array systems or extracting multiple angles of arrival (AOAs). However, the performance of these solutions is often constrained by the physical size of the array. Besides, there has been limited focus on 3D localization with a single small-sized Mic array. In this paper, we propose HearLoc, an ISSL system that can directly locate 3D sources with a ten-<inline-formula><tex-math notation="LaTeX">$cm$</tex-math></inline-formula> Mic array. We demonstrate that the localization ability and dimensional capability can be significantly enhanced by incorporating the time differences of arrival (TDOAs) between the line-of-sight (LOS) and ECHO signals from nearby reflective surfaces. Our approach involves a localization method that selectively sums the correlation powers at useful TDOAs induced by each location. We also design a data processing pipeline with interpolation, normalization and pruning techniques to improve system accuracy and efficiency. To further enhance scalability, we design an iterative algorithm for the ISSL problem with multiple sources and an array location calibration scheme. Experiments demonstrate that the HearLoc can effectively locate sound sources, exhibiting <inline-formula><tex-math notation="LaTeX">$2\times$</tex-math></inline-formula>/<inline-formula><tex-math notation="LaTeX">$3.7\times$</tex-math></inline-formula> improvements in accuracy for 2D and 3D localization, respectively, and a <inline-formula><tex-math notation="LaTeX">$4\times$</tex-math></inline-formula> increase in efficiency compared to the existing AOA-based ISSL solutions.

IEEE Transactions on Mobile ComputingVol. 24(4)
Central South University (CN), University of Victoria (CA), Tsinghua University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 41%
Speech and Audio Processing
0.35
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