Beyond a binary theorizing of prosociality

Stylized experiments, the public goods game and its variants thereof, have taught us the peculiar reproducible fact that humans tend to cooperate (or contribute to shared resources) more than expected from economically rational assumptions. There have been two competing explanations for this phenomenon: Either cooperating is an innate human trait (the prosocial preference hypothesis) or a transitory effect while learning the game (the confused learner hypothesis). We use large-scale experimental data in the two-player version of the public goods game-the prisoner's dilemma-from an experimental design to distinguish between these two hypotheses. By monitoring the effects of zealots (persistently cooperating bots) and varying the participants' awareness of them, we find a considerably more complex scenario than previously reported. People indeed have a prosocial bias, but not to the degree that they always forego taking action to increase their profit. While our findings end the simplistic theorizing of prosociality, an observed positive, cooperative response to zealots has actionable policy implications.

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Publication Details

Journal
Proceedings of the National Academy of Sciences
Published
2024-11-27
DOI
https://doi.org/10.1073/pnas.2412195121
Citations
11
Primary Topic
Experimental Behavioral Economics Studies
Type
article
Field-Weighted Citation Impact
5.79

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article

Beyond a binary theorizing of prosociality

Jun Tanimoto, Shuyue Hu, Chen Shen, Hao Guo et al.
11 citations
Proceedings of the National Academy of Sciences
Experimental Behavioral Economics Studies
5.79
article

Beyond a binary theorizing of prosociality

Jun Tanimoto, Shuyue Hu, Chen Shen, Hao Guo, Petter Holme, Zhixue He, Лей Ши
article en
11 citations

Abstract

Stylized experiments, the public goods game and its variants thereof, have taught us the peculiar reproducible fact that humans tend to cooperate (or contribute to shared resources) more than expected from economically rational assumptions. There have been two competing explanations for this phenomenon: Either cooperating is an innate human trait (the prosocial preference hypothesis) or a transitory effect while learning the game (the confused learner hypothesis). We use large-scale experimental data in the two-player version of the public goods game-the prisoner's dilemma-from an experimental design to distinguish between these two hypotheses. By monitoring the effects of zealots (persistently cooperating bots) and varying the participants' awareness of them, we find a considerably more complex scenario than previously reported. People indeed have a prosocial bias, but not to the degree that they always forego taking action to increase their profit. While our findings end the simplistic theorizing of prosociality, an observed positive, cooperative response to zealots has actionable policy implications.

Proceedings of the National Academy of SciencesVol. 121(49)
Kyushu University (JP), Beijing Academy of Artificial Intelligence (CN), Shanghai Artificial Intelligence Laboratory (CN), Yunnan University of Finance And Economics (CN), Kobe University (JP), Tsinghua University (CN), Aalto University (FI)
Japan Society for the Promotion of Science London, National Natural Science Foundation of China, China Scholarship Council, Major Program of National Fund of Philosophy and Social Science of China, National Postdoctoral Program for Innovative Talents
Openalex Percentile: Top 4%
Experimental Behavioral Economics Studies
5.79
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