Multitextuality in RPGs: a ludonarrative synergy model for video game text analysis

The article presents the textual potential of games and distinguishes between the types of texts in text-heavy video games. Text types are categorized according to the diegetic/non-diegetic situation vis-à-vis the game world and primary text function. It is assumed that role-playing games (RPGs) such as Divinity: Original Sin 2 (Larian Studios, 2017) encompass a greater volume of textual material. The proposed corpus analysis model is based on the concept of ludonarrative synergy, text and discourselinguistics, and methods of natural language processing (NLP) and computational linguistics. Two-level text analysis using Python examines the validity of categorizing game texts according to an extended diegetic/nondiegeticmodel.

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Publication Details

Journal
Homo Ludens
Published
2024-11-26
DOI
https://doi.org/10.14746/hl.2023.16.8
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Multitextuality in RPGs: a ludonarrative synergy model for video game text analysis

Dagmara Solska
Homo Ludens
Digital Games and Media
article

Multitextuality in RPGs: a ludonarrative synergy model for video game text analysis

Dagmara Solska
article en

Abstract

The article presents the textual potential of games and distinguishes between the types of texts in text-heavy video games. Text types are categorized according to the diegetic/non-diegetic situation vis-à-vis the game world and primary text function. It is assumed that role-playing games (RPGs) such as Divinity: Original Sin 2 (Larian Studios, 2017) encompass a greater volume of textual material. The proposed corpus analysis model is based on the concept of ludonarrative synergy, text and discourselinguistics, and methods of natural language processing (NLP) and computational linguistics. Two-level text analysis using Python examines the validity of categorizing game texts according to an extended diegetic/nondiegeticmodel.

Homo Ludens(1(16))
University of Gdańsk (PL)
Quality Education
Openalex Percentile: Top 66%
Digital Games and Media
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