Visualization of particle physics concepts using virtual reality as a learning support tool for physics undergraduate

This research aims to develop a Virtual Reality (VR) application to improve the understanding of particle physics concepts among undergraduate students. Following the waterfall development model, the application integrates a modern and interactive user interface and realistic 3D objects, developed using software such as Figma and Blender 3D. The research process included requirements analysis, user interface design, and implementation of additional features such as a video player and article viewer. These features are designed to enrich the learning experience and facilitate understanding of abstract particle physics concepts. Testing of the app showed that it functioned smoothly and effectively, offering an innovative and interactive learning method. This VR application is hoped to become a significant tool in physics education, helping students understand complex concepts better and increasing their engagement in the learning process.

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Publication Details

Journal
Jurnal Riset dan Kajian Pendidikan Fisika
Published
2024-10-31
DOI
https://doi.org/10.12928/jrkpf.v11i2.1077
Primary Topic
Experimental Learning in Engineering
Type
article
Field-Weighted Citation Impact
0.00
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article

Visualization of particle physics concepts using virtual reality as a learning support tool for physics undergraduate

Dwi Sulisworo, Jimmy Jupri
Jurnal Riset dan Kajian Pendidikan Fisika
Experimental Learning in Engineering
article

Visualization of particle physics concepts using virtual reality as a learning support tool for physics undergraduate

Dwi Sulisworo, Jimmy Jupri
article en

Abstract

This research aims to develop a Virtual Reality (VR) application to improve the understanding of particle physics concepts among undergraduate students. Following the waterfall development model, the application integrates a modern and interactive user interface and realistic 3D objects, developed using software such as Figma and Blender 3D. The research process included requirements analysis, user interface design, and implementation of additional features such as a video player and article viewer. These features are designed to enrich the learning experience and facilitate understanding of abstract particle physics concepts. Testing of the app showed that it functioned smoothly and effectively, offering an innovative and interactive learning method. This VR application is hoped to become a significant tool in physics education, helping students understand complex concepts better and increasing their engagement in the learning process.

Jurnal Riset dan Kajian Pendidikan FisikaVol. 11(2)
Universitas Ahmad Dahlan (ID)
Openalex Percentile: Top 68%
Experimental Learning in Engineering
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