Development of games-based learning media "Eco Quest: guardian of the element" on the subject of climate change and global warming for class X high school

This study aims to develop "Eco Quest: Guardian of the Elements" as an educational tool to enhance students' understanding of climate change and global warming concepts. The learning medium utilizes a game-based learning approach to make learning physics concepts engaging and interactive. This media aims to help students grasp complex concepts and foster a greater interest in physics. The research follows a research and development (R&D) methodology, explicitly employing the ADDIE model. The study involved 35 tenth-grade high school students as participants. During the development stage, validation data was gathered from media experts, including lecturers, to assess the effectiveness of the developed media. Pretest and posttest results revealed a 23-point improvement in student comprehension, with an N-Gain score of 37%. Overall, the "Eco Quest: Guardian of the Elements" learning tool has proven effective in enhancing students' understanding of climate change and global warming concepts. However, further research is recommended to investigate the long-term effects of this medium on students' attitudes, knowledge, and behavior regarding these issues.

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Publication Details

Journal
Jurnal Riset dan Kajian Pendidikan Fisika
Published
2024-10-31
DOI
https://doi.org/10.12928/jrkpf.v11i2.691
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.79

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article

Development of games-based learning media "Eco Quest: guardian of the element" on the subject of climate change and global warming for class X high school

Riski Amelia, Dadi Rusdiana, Devi Yulianty Surya Atmaja
1 citations
Jurnal Riset dan Kajian Pendidikan Fisika
Educational Games and Gamification
0.79
article

Development of games-based learning media "Eco Quest: guardian of the element" on the subject of climate change and global warming for class X high school

Riski Amelia, Dadi Rusdiana, Devi Yulianty Surya Atmaja
article en
1 citations

Abstract

This study aims to develop "Eco Quest: Guardian of the Elements" as an educational tool to enhance students' understanding of climate change and global warming concepts. The learning medium utilizes a game-based learning approach to make learning physics concepts engaging and interactive. This media aims to help students grasp complex concepts and foster a greater interest in physics. The research follows a research and development (R&D) methodology, explicitly employing the ADDIE model. The study involved 35 tenth-grade high school students as participants. During the development stage, validation data was gathered from media experts, including lecturers, to assess the effectiveness of the developed media. Pretest and posttest results revealed a 23-point improvement in student comprehension, with an N-Gain score of 37%. Overall, the "Eco Quest: Guardian of the Elements" learning tool has proven effective in enhancing students' understanding of climate change and global warming concepts. However, further research is recommended to investigate the long-term effects of this medium on students' attitudes, knowledge, and behavior regarding these issues.

Jurnal Riset dan Kajian Pendidikan FisikaVol. 11(2)
Indonesia University of Education (ID)
Lembaga Pengelola Dana Pendidikan, Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi
Openalex Percentile: Top 22%
Educational Games and Gamification
0.79
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Development of games-based learning media "Eco Quest: guardian of the element" on the subject of climate change and global warming for class X high school — Riski Amelia, Dadi Rusdiana, et al. · Jurnal Riset dan Kajian Pendidikan Fisika (2024) | TGRS Research Map | TGRS