Assessing the Impact of Distractions Using a Virtual-Reality-Based GO/NOGO Task

The GO/NOGO task provides an objective assessment of a subject's attention and response inhibition and is typically given to subjects without any unexpected distractions. Studying the impact of distractions is important from the therapeutic viewpoint as distractions may occur during exposure therapy and degrade treatment efficacy. In this study, we utilized a virtual classroom integrated with electroencephalogram (EEG) for a GO/NOGO task with multimode environmental distractions to study the impact of distractions on behavioral and neuronal activities. Thirty healthy male adults were recruited. Statistical analysis and machine learning methods were employed to analyze the behavioral and neuronal data. The results demonstrated no significant behavioral differences between conditions with and without distractions. However, the impacts of distractions manifested in the enhancement of frequency-specific power, including theta, alpha, and gamma oscillations in GO trials, as well as beta power and the N200 peak in NOGO trials, highlighting their role in attention regulation and response inhibition. Finally, machine learning result analysis identified significant differences between conditions with and without distractions using EEG features, achieving an accuracy rate of 98.3%. In conclusion, we found that introducing distractions into a GO/NOGO task provides a deeper understanding of the neuronal correlates of distractions, and these findings can inform the development of therapeutic strategies for attention-related disorders.

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Publication Details

Journal
IEEE Journal of Selected Areas in Sensors
Published
2024-11-25
DOI
https://doi.org/10.1109/jsas.2024.3506476
Primary Topic
Human-Automation Interaction and Safety
Type
article
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article

Assessing the Impact of Distractions Using a Virtual-Reality-Based GO/NOGO Task

Chun‐Chuan Chen, Shih‐Ching Yeh, Eric Hsiao‐Kuang Wu, Chia‐Ru Chung et al.
IEEE Journal of Selected Areas in Sensors
Human-Automation Interaction and Safety
article

Assessing the Impact of Distractions Using a Virtual-Reality-Based GO/NOGO Task

Chun‐Chuan Chen, Shih‐Ching Yeh, Eric Hsiao‐Kuang Wu, Chia‐Ru Chung, Tzu-Yun Yeh, Yanqing Chen
article en

Abstract

The GO/NOGO task provides an objective assessment of a subject's attention and response inhibition and is typically given to subjects without any unexpected distractions. Studying the impact of distractions is important from the therapeutic viewpoint as distractions may occur during exposure therapy and degrade treatment efficacy. In this study, we utilized a virtual classroom integrated with electroencephalogram (EEG) for a GO/NOGO task with multimode environmental distractions to study the impact of distractions on behavioral and neuronal activities. Thirty healthy male adults were recruited. Statistical analysis and machine learning methods were employed to analyze the behavioral and neuronal data. The results demonstrated no significant behavioral differences between conditions with and without distractions. However, the impacts of distractions manifested in the enhancement of frequency-specific power, including theta, alpha, and gamma oscillations in GO trials, as well as beta power and the N200 peak in NOGO trials, highlighting their role in attention regulation and response inhibition. Finally, machine learning result analysis identified significant differences between conditions with and without distractions using EEG features, achieving an accuracy rate of 98.3%. In conclusion, we found that introducing distractions into a GO/NOGO task provides a deeper understanding of the neuronal correlates of distractions, and these findings can inform the development of therapeutic strategies for attention-related disorders.

IEEE Journal of Selected Areas in SensorsVol. 2
National Central University (TW)
Reduced inequalities
Openalex Percentile: Top 73%
Human-Automation Interaction and Safety
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