Linear Convergent Distributed Nash Equilibrium Seeking With Compression

Information compression techniques are majorly employed to reduce communication cost over peer-to-peer links. In this article, we investigate distributed Nash equilibrium (NE) seeking problems in a class of noncooperative games over directed graphs with information compression. To improve communication efficiency, a compressed distributed NE seeking (C-DNES) algorithm is proposed to obtain an NE for games, where the differences between decision vectors and their estimates are compressed. The proposed algorithm is compatible with a general class of compressors, including both unbiased and biased compressors. Moreover, our approach only requires the adjacency matrix of the directed graph to be row-stochastic, in contrast to past works that relied on balancedness or specific global network parameters. It is shown that C-DNES not only inherits the advantages of conventional distributed NE algorithms, achieving linear convergence rate for games with restricted strongly monotone mappings, but also saves communication costs in terms of transmitted bits. Finally, numerical simulations illustrate the advantages of C-DNES in saving communication cost by an order of magnitude under different compressors.

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Publication Details

Journal
IEEE Transactions on Automatic Control
Published
2024-11-25
DOI
https://doi.org/10.1109/tac.2024.3505812
Citations
5
Primary Topic
Adaptive Dynamic Programming Control
Type
article
Field-Weighted Citation Impact
1.81
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article

Linear Convergent Distributed Nash Equilibrium Seeking With Compression

Ling Shi, Xinlei Yi, Xiaomeng Chen, Minyi Huang et al.
5 citations
IEEE Transactions on Automatic Control
Adaptive Dynamic Programming Control
1.81
article

Linear Convergent Distributed Nash Equilibrium Seeking With Compression

Ling Shi, Xinlei Yi, Xiaomeng Chen, Minyi Huang, Yuchi Wu
article en
5 citations

Abstract

Information compression techniques are majorly employed to reduce communication cost over peer-to-peer links. In this article, we investigate distributed Nash equilibrium (NE) seeking problems in a class of noncooperative games over directed graphs with information compression. To improve communication efficiency, a compressed distributed NE seeking (C-DNES) algorithm is proposed to obtain an NE for games, where the differences between decision vectors and their estimates are compressed. The proposed algorithm is compatible with a general class of compressors, including both unbiased and biased compressors. Moreover, our approach only requires the adjacency matrix of the directed graph to be row-stochastic, in contrast to past works that relied on balancedness or specific global network parameters. It is shown that C-DNES not only inherits the advantages of conventional distributed NE algorithms, achieving linear convergence rate for games with restricted strongly monotone mappings, but also saves communication costs in terms of transmitted bits. Finally, numerical simulations illustrate the advantages of C-DNES in saving communication cost by an order of magnitude under different compressors.

IEEE Transactions on Automatic ControlVol. 70(5)
Shanghai University (CN), Tongji University (CN), Hong Kong University of Science and Technology (HK), Carleton University (CA)
Openalex Percentile: Top 13%
Adaptive Dynamic Programming Control
1.81
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Linear Convergent Distributed Nash Equilibrium Seeking With Compression — Ling Shi, Xinlei Yi, et al. · IEEE Transactions on Automatic Control (2024) | TGRS Research Map | TGRS