Reyeal: Implicit Gaze-based Interaction for Creating Personal Landscape Painting in Cinematic Virtual Reality
Figure 1: (a) We design an implicit gaze-based interaction in CVR experience, (b) the user can explore the virtual environment by gaze, (c) the objects in the scene reveal based on the user's gaze.(d)Overview of the virtual environment (e) To discuss the pattern of exploration and sense of control.
Authors
- Chiao-En Hsieh (ORCID: https://orcid.org/0009-0003-0125-6630)
- Miguel Ying Jie Then (ORCID: https://orcid.org/0000-0001-6291-4818)
- Yang-Sheng Chen (ORCID: https://orcid.org/0009-0002-0043-4397)
- Ping-Hsuan Han (ORCID: https://orcid.org/0000-0003-3631-9139)
- Jing-Yuan Huang (ORCID: https://orcid.org/0009-0008-0752-4612)
- Yi-Ping Hung
Institutions
- National Taipei University of Technology (TW)
- National Taiwan University (TW)
Publication Details
- Published
- 2024-11-23
- DOI
- https://doi.org/10.1145/3681759.3688922
- Primary Topic
- Gaze Tracking and Assistive Technology
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Science and Technology Council