Reyeal: Implicit Gaze-based Interaction for Creating Personal Landscape Painting in Cinematic Virtual Reality

Figure 1: (a) We design an implicit gaze-based interaction in CVR experience, (b) the user can explore the virtual environment by gaze, (c) the objects in the scene reveal based on the user's gaze.(d)Overview of the virtual environment (e) To discuss the pattern of exploration and sense of control.

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Publication Details

Published
2024-11-23
DOI
https://doi.org/10.1145/3681759.3688922
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
Field-Weighted Citation Impact
0.00

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article

Reyeal: Implicit Gaze-based Interaction for Creating Personal Landscape Painting in Cinematic Virtual Reality

Chiao-En Hsieh, Miguel Ying Jie Then, Yang-Sheng Chen, Ping-Hsuan Han et al.
Gaze Tracking and Assistive Technology
article

Reyeal: Implicit Gaze-based Interaction for Creating Personal Landscape Painting in Cinematic Virtual Reality

Chiao-En Hsieh, Miguel Ying Jie Then, Yang-Sheng Chen, Ping-Hsuan Han, Jing-Yuan Huang, Yi-Ping Hung
article en

Abstract

Figure 1: (a) We design an implicit gaze-based interaction in CVR experience, (b) the user can explore the virtual environment by gaze, (c) the objects in the scene reveal based on the user's gaze.(d)Overview of the virtual environment (e) To discuss the pattern of exploration and sense of control.

National Taipei University of Technology (TW), National Taiwan University (TW)
National Science and Technology Council
Openalex Percentile: Top 79%
Gaze Tracking and Assistive Technology
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