GeodesicPSIM: Predicting the Quality of Static Mesh With Texture Map via Geodesic Patch Similarity

Static meshes with texture maps have attracted considerable attention in both industrial manufacturing and academic research, leading to an urgent requirement for effective and robust objective quality evaluation. However, current model-based static mesh quality metrics (i.e., metrics that directly use the raw data of the static mesh to extract features and predict the quality) have obvious limitations: most of them only consider geometry information, while color information is ignored, and they have strict constraints for the meshes' geometrical topology. Other metrics, such as image-based and point-based metrics, are easily influenced by the prepossessing algorithms, e.g., projection and sampling, hampering their ability to perform at their best. In this paper, we propose Geodesic Patch Similarity (GeodesicPSIM), a novel model-based metric to accurately predict human perception quality for static meshes. After selecting a group keypoints, 1-hop geodesic patches are constructed based on both the reference and distorted meshes cleaned by an effective mesh cleaning algorithm. A two-step patch cropping algorithm and a patch texture mapping module refine the size of 1-hop geodesic patches and build the relationship between the mesh geometry and color information, resulting in the generation of 1-hop textured geodesic patches. Three types of features are extracted to quantify the distortion: patch color smoothness, patch discrete mean curvature, and patch pixel color average and variance. To the best of our knowledge, GeodesicPSIM is the first model-based metric especially designed for static meshes with texture maps. GeodesicPSIM provides state-of-the-art performance in comparison with image-based, point-based, and video-based metrics on a newly created and challenging database. We also prove the robustness of GeodesicPSIM by introducing different settings of hyperparameters. Ablation studies also exhibit the effectiveness of three proposed features and the patch cropping algorithm. The code is available at https://multimedia.tencent.com/resources/GeodesicPSIM.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Image Processing
Published
2024-11-22
DOI
https://doi.org/10.1109/tip.2024.3501074
Citations
3
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
1.12
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

GeodesicPSIM: Predicting the Quality of Static Mesh With Texture Map via Geodesic Patch Similarity

Joël Jung, Qi Yang, Shan Liu, Xiaozhong Xu
3 citations
IEEE Transactions on Image Processing
3D Shape Modeling and Analysis
1.12
article

GeodesicPSIM: Predicting the Quality of Static Mesh With Texture Map via Geodesic Patch Similarity

Joël Jung, Qi Yang, Shan Liu, Xiaozhong Xu
article en
3 citations

Abstract

Static meshes with texture maps have attracted considerable attention in both industrial manufacturing and academic research, leading to an urgent requirement for effective and robust objective quality evaluation. However, current model-based static mesh quality metrics (i.e., metrics that directly use the raw data of the static mesh to extract features and predict the quality) have obvious limitations: most of them only consider geometry information, while color information is ignored, and they have strict constraints for the meshes' geometrical topology. Other metrics, such as image-based and point-based metrics, are easily influenced by the prepossessing algorithms, e.g., projection and sampling, hampering their ability to perform at their best. In this paper, we propose Geodesic Patch Similarity (GeodesicPSIM), a novel model-based metric to accurately predict human perception quality for static meshes. After selecting a group keypoints, 1-hop geodesic patches are constructed based on both the reference and distorted meshes cleaned by an effective mesh cleaning algorithm. A two-step patch cropping algorithm and a patch texture mapping module refine the size of 1-hop geodesic patches and build the relationship between the mesh geometry and color information, resulting in the generation of 1-hop textured geodesic patches. Three types of features are extracted to quantify the distortion: patch color smoothness, patch discrete mean curvature, and patch pixel color average and variance. To the best of our knowledge, GeodesicPSIM is the first model-based metric especially designed for static meshes with texture maps. GeodesicPSIM provides state-of-the-art performance in comparison with image-based, point-based, and video-based metrics on a newly created and challenging database. We also prove the robustness of GeodesicPSIM by introducing different settings of hyperparameters. Ablation studies also exhibit the effectiveness of three proposed features and the patch cropping algorithm. The code is available at https://multimedia.tencent.com/resources/GeodesicPSIM.

IEEE Transactions on Image ProcessingVol. 34
Tencent (China) (CN)
Climate action
Openalex Percentile: Top 24%
3D Shape Modeling and Analysis
1.12
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.