Improving E-Sport Player Loyalty: An Overview of the Game Industry in JABOTABEK, Indonesia

Research Aim: This study investigates the impact of experiential values ​​and promotional activities on player satisfaction, which affects player loyalty in the e-sports industry in the Jabodetabek area. Approach: This study uses the Structural Equation Modeling-Partial Least Squares (SEM-PLS) approach to test the proposed hypotheses and achieve the research objectives. Questionnaires were distributed to 100 respondents who identified as e-sports players in the Jabodetabek area. Research Findings: This study found that experiential values ​​have a positive and significant effect on player satisfaction in the e-sports industry in the Jabodetabek area. However, promotional activities do not significantly affect e-sports player satisfaction. This means that esports companies' promotional efforts may not significantly impact player satisfaction. Theoretical Contribution: This finding suggests that the theory of satisfaction on loyalty also applies to the Jabodetabek esports industry. Practical Implications: This study has significant practical implications for e-sports companies looking to enhance the value of the player experience by increasing the complexity of their games' features. Research Limitations: This study is limited to the Jabodetabek area and may not reflect the same conditions in other areas.

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Publication Details

Journal
JURNAL NUSANTARA APLIKASI MANAJEMEN BISNIS
Published
2024-10-28
DOI
https://doi.org/10.29407/nusamba.v9i2.21176
Primary Topic
Digital Marketing and Social Media
Type
article
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article

Improving E-Sport Player Loyalty: An Overview of the Game Industry in JABOTABEK, Indonesia

Meilisa Alvita, William Widjaja, Adryan Rachman, Andika Samudra et al.
JURNAL NUSANTARA APLIKASI MANAJEMEN BISNIS
Digital Marketing and Social Media
article

Improving E-Sport Player Loyalty: An Overview of the Game Industry in JABOTABEK, Indonesia

Meilisa Alvita, William Widjaja, Adryan Rachman, Andika Samudra, Chairuddin
article en

Abstract

Research Aim: This study investigates the impact of experiential values ​​and promotional activities on player satisfaction, which affects player loyalty in the e-sports industry in the Jabodetabek area. Approach: This study uses the Structural Equation Modeling-Partial Least Squares (SEM-PLS) approach to test the proposed hypotheses and achieve the research objectives. Questionnaires were distributed to 100 respondents who identified as e-sports players in the Jabodetabek area. Research Findings: This study found that experiential values ​​have a positive and significant effect on player satisfaction in the e-sports industry in the Jabodetabek area. However, promotional activities do not significantly affect e-sports player satisfaction. This means that esports companies' promotional efforts may not significantly impact player satisfaction. Theoretical Contribution: This finding suggests that the theory of satisfaction on loyalty also applies to the Jabodetabek esports industry. Practical Implications: This study has significant practical implications for e-sports companies looking to enhance the value of the player experience by increasing the complexity of their games' features. Research Limitations: This study is limited to the Jabodetabek area and may not reflect the same conditions in other areas.

JURNAL NUSANTARA APLIKASI MANAJEMEN BISNISVol. 9(2)
Universitas Pramita Indonesia (ID)
Openalex Percentile: Top 67%
Digital Marketing and Social Media
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Improving E-Sport Player Loyalty: An Overview of the Game Industry in JABOTABEK, Indonesia — Meilisa Alvita, William Widjaja, et al. · JURNAL NUSANTARA APLIKASI MANAJEMEN BISNIS (2024) | TGRS Research Map | TGRS