Effects of a Behavioral Intervention With a Child Diagnosed With Internet Gaming Disorder: Changes in Time Spent Playing Games, Aggressive Behavior, and School Attendance

Authors

Publication Details

Journal
The Japanese Journal of Special Education
Published
2024-11-21
DOI
https://doi.org/10.6033/tokkyou.23p037
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
0.00
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article

Effects of a Behavioral Intervention With a Child Diagnosed With Internet Gaming Disorder: Changes in Time Spent Playing Games, Aggressive Behavior, and School Attendance

Tomoya FUJITA
The Japanese Journal of Special Education
Impact of Technology on Adolescents
article

Effects of a Behavioral Intervention With a Child Diagnosed With Internet Gaming Disorder: Changes in Time Spent Playing Games, Aggressive Behavior, and School Attendance

Tomoya FUJITA
article en

Abstract

No abstract available for this paper.
The Japanese Journal of Special EducationVol. 62(3)
Quality Education
Openalex Percentile: Top 67%
Impact of Technology on Adolescents
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Effects of a Behavioral Intervention With a Child Diagnosed With Internet Gaming Disorder: Changes in Time Spent Playing Games, Aggressive Behavior, and School Attendance — Tomoya FUJITA · The Japanese Journal of Special Education (2024) | TGRS Research Map | TGRS