The Role of Technical Objects in Shaping the Social Learning Space: A Case of Rumah Belajar ERBE

Technology integrates technical aspects with social, economic, political, and cultural aspects of human life, offering three layers of meaning: artifact, process, and knowledge. This research examines Rumah Belajar ERBE, a social learning space for impoverished communities, from a perspective known as social shaping of technology (SST). This research employs moment translation analysis, a technique derived from actor-network theory, to investigate the affordances that the learning space provides to the local community. This article explores the dynamic relationship between ERBE, which is composed of artifacts and activities, to understand the role of social technology in improving the lives of scavenger village residents. The findings reveal that the initiator and his house require proximity to ERBE to optimize the social learning process. Physical and functional affordances identified through the space's character and the use of non-fixed furniture make them multi-functional rooms that accommodate poor communities' social learning.

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Publication Details

Journal
Jurnal Sosioteknologi
Published
2024-11-21
DOI
https://doi.org/10.5614/sostek.itbj.2024.23.3.1
Primary Topic
Smart Cities and Technologies
Type
article
Field-Weighted Citation Impact
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article

The Role of Technical Objects in Shaping the Social Learning Space: A Case of Rumah Belajar ERBE

Gregorius Prasetyo Adhitama, Agus Suharjono Ekomadyo, Kirana Alfiani
Jurnal Sosioteknologi
Smart Cities and Technologies
article

The Role of Technical Objects in Shaping the Social Learning Space: A Case of Rumah Belajar ERBE

Gregorius Prasetyo Adhitama, Agus Suharjono Ekomadyo, Kirana Alfiani
article en

Abstract

Technology integrates technical aspects with social, economic, political, and cultural aspects of human life, offering three layers of meaning: artifact, process, and knowledge. This research examines Rumah Belajar ERBE, a social learning space for impoverished communities, from a perspective known as social shaping of technology (SST). This research employs moment translation analysis, a technique derived from actor-network theory, to investigate the affordances that the learning space provides to the local community. This article explores the dynamic relationship between ERBE, which is composed of artifacts and activities, to understand the role of social technology in improving the lives of scavenger village residents. The findings reveal that the initiator and his house require proximity to ERBE to optimize the social learning process. Physical and functional affordances identified through the space's character and the use of non-fixed furniture make them multi-functional rooms that accommodate poor communities' social learning.

Jurnal SosioteknologiVol. 23(3)
Bandung Institute of Technology (ID)
No poverty
Openalex Percentile: Top 68%
Smart Cities and Technologies
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