Online Class UI/UX Design Using Design Thinking Method in Virtual Reality Environment

The development of Virtual Reality (VR) technology opens up new opportunities to improve the quality of online learning through more interactive and immersive learning experiences. This study aims to design the user interface (UI) and user experience (UX) of VR-based online classes using the Design Thinking method to meet students' needs in a virtual learning environment. The Design Thinking method, which includes the stages of empathy, definition, ideation, prototype, and testing, is applied to produce a user-friendly interface design that supports student engagement and social interaction during the learning process. The results of the study show that the VR-based interface is able to increase student engagement through more active interactions, intuitive navigation, and collaboration features that approach interactions in a physical classroom. Testing of the prototype shows that this design can meet students' needs in increasing engagement and learning comfort. It is hoped that this study can be a reference in the development of an effective and efficient VR-based online learning platform.

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Publication Details

Journal
International Journal of Information Engineering and Science
Published
2024-11-20
DOI
https://doi.org/10.62951/ijies.v1i4.114
Citations
1
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.78
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article

Online Class UI/UX Design Using Design Thinking Method in Virtual Reality Environment

Tata Sutabri, Bosya Perdana
1 citations
International Journal of Information Engineering and Science
Education and Learning Interventions
0.78
article

Online Class UI/UX Design Using Design Thinking Method in Virtual Reality Environment

Tata Sutabri, Bosya Perdana
article en
1 citations

Abstract

The development of Virtual Reality (VR) technology opens up new opportunities to improve the quality of online learning through more interactive and immersive learning experiences. This study aims to design the user interface (UI) and user experience (UX) of VR-based online classes using the Design Thinking method to meet students' needs in a virtual learning environment. The Design Thinking method, which includes the stages of empathy, definition, ideation, prototype, and testing, is applied to produce a user-friendly interface design that supports student engagement and social interaction during the learning process. The results of the study show that the VR-based interface is able to increase student engagement through more active interactions, intuitive navigation, and collaboration features that approach interactions in a physical classroom. Testing of the prototype shows that this design can meet students' needs in increasing engagement and learning comfort. It is hoped that this study can be a reference in the development of an effective and efficient VR-based online learning platform.

International Journal of Information Engineering and ScienceVol. 1(4)
Universitas Bina Darma (ID)
Quality Education
Openalex Percentile: Top 19%
Education and Learning Interventions
0.78
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Online Class UI/UX Design Using Design Thinking Method in Virtual Reality Environment — Tata Sutabri, Bosya Perdana · International Journal of Information Engineering and Science (2024) | TGRS Research Map | TGRS