Agile Development of Sub-CubeSat Spacecraft

Over 300 spacecraft weighing less than a kilogram have been launched to date, enabling low-cost satellite or constellation missions. These sub-CubeSat spacecraft have significantly reduced technical requirements and complexity compared to their larger counterparts, such as CubeSats, which are expected to lead to substantial cost benefits and development durations of one year or less. However, the median development time of sub-CubeSat spacecraft so far is more than two years, which can be explained by the lack of an adequate systems engineering framework to aid in managing their unique characteristics. In this article, we present a tailored methodology for sub-CubeSat spacecraft, which aims to reduce their development time and cost, consisting of specific methods, tools, and an agile development process. This process focuses on Scrum-like short design sprints over the entire satellite system, followed by efficient verification and iteration, in contrast to the typical stage-gate processes of space systems engineering. Two internal space missions as case studies are used to demonstrate that our approach can decrease time-to-orbit and increase confidence in the design, by allowing quick adaptation to imposed constraints, evolving requirements, and unforeseen events.

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Publication Details

Journal
IEEE Engineering Management Review
Published
2024-11-20
DOI
https://doi.org/10.1109/emr.2024.3503545
Citations
3
Primary Topic
Spacecraft Design and Technology
Type
article
Field-Weighted Citation Impact
3.90
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article

Agile Development of Sub-CubeSat Spacecraft

Konstantinos Kanavouras, Andreas M. Hein
3 citations
IEEE Engineering Management Review
Spacecraft Design and Technology
3.90
article

Agile Development of Sub-CubeSat Spacecraft

Konstantinos Kanavouras, Andreas M. Hein
article en
3 citations

Abstract

Over 300 spacecraft weighing less than a kilogram have been launched to date, enabling low-cost satellite or constellation missions. These sub-CubeSat spacecraft have significantly reduced technical requirements and complexity compared to their larger counterparts, such as CubeSats, which are expected to lead to substantial cost benefits and development durations of one year or less. However, the median development time of sub-CubeSat spacecraft so far is more than two years, which can be explained by the lack of an adequate systems engineering framework to aid in managing their unique characteristics. In this article, we present a tailored methodology for sub-CubeSat spacecraft, which aims to reduce their development time and cost, consisting of specific methods, tools, and an agile development process. This process focuses on Scrum-like short design sprints over the entire satellite system, followed by efficient verification and iteration, in contrast to the typical stage-gate processes of space systems engineering. Two internal space missions as case studies are used to demonstrate that our approach can decrease time-to-orbit and increase confidence in the design, by allowing quick adaptation to imposed constraints, evolving requirements, and unforeseen events.

IEEE Engineering Management ReviewVol. 53(5)
University of Luxembourg (LU)
Openalex Percentile: Top 6%
Spacecraft Design and Technology
3.90
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