Virtual Reality “Space Agent” as a Socially Interactive Design Partner: A study investigating users’ perception of and interaction with Socially Interactive Virtual Environment (SIVE) as a design partner
“Socially Interactive Virtual Environment” (SIVE) refers to a reconfigurable virtual environment that is perceived and interacted with as a socially intelligent agent. SIVE is a subset of “Space Agents”, which refers to intelligent or interactive agents that are both environmental (i.e. capable of reconfiguring virtual or physical spaces/environments) and human-like in (at least some of) their behavior. In this paper, we first proposed the concept of SIVE, and then explored the intricate human-SIVE interactions in the context of design partnership through empirical studies. More specifically, through the empirical studies, we aim to gain a preliminary understanding of how users perceive SIVE's social and environmental communications when SIVE is trying to play the role of a design partner, and how such user perceptions may shape the human-SIVE design partnership. Harnessing Unreal Engine, we designed and developed a virtual environment that used various visual and auditory modalities to interact with users and employed the Wizard-of-Oz (WoZ) technique to conduct in-lab experiments with 10 participants. The participants' perspectives and interactions were video recorded, and then carefully reviewed and analyzed by multiple researchers. A semi-structured interview was also conducted with each participant after the WoZ experiment, with the transcripts analyzed through the grounded theory coding technique. The findings of this study contribute to a preliminary understanding of the potential benefits and challenges associated with integrating SIVE into collaborative design practices and have the potential to shape the future of human- “intelligent agent” design partnerships and co-creations, offering guidance for designers, developers, and researchers seeking to leverage the social expressiveness of a virtual space agent as a design partner.
Authors
- D.K.N. Ho (ORCID: https://orcid.org/0000-0001-5172-2394)
- J. YU
- Sze Li Harry Lim (ORCID: https://orcid.org/0000-0002-4890-678X)
- Yixiao Wang (ORCID: https://orcid.org/0000-0003-2309-9106)
Institutions
- Georgia Institute of Technology (US)
- Singapore University of Technology and Design (SG)
Publication Details
- Published
- 2024-11-20
- DOI
- https://doi.org/10.1145/3687272.3688295
- Citations
- 1
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.37