VR Dialogues: Enhancing Communication Between Autistic Individuals and Their Special Education Teachers Through Virtual Activities.

This paper explores the potential of a Virtual Reality (VR) intervention to facilitate communication about sensitive topics between adolescents with Autism Spectrum Disorder and their special education teachers. The VR intervention was developed in collaboration with Special education teachers, incorporating feedback from a design workshop to create a VR application featuring activities like basketball, air hockey, drawing, and avatar customization. The VR application was evaluated through two sessions between one autistic adolescent and a special education teacher at a residential home for autistic adolescents. The results indicate that VR has the potential to be used as a space for sensitive conversation between autistic individuals and their special education teachers.

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Publication Details

Journal
PubMed
Published
2024-11-18
DOI
https://doi.org/10.3233/shti241045
Citations
1
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.34
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article

VR Dialogues: Enhancing Communication Between Autistic Individuals and Their Special Education Teachers Through Virtual Activities.

Signe Toftgaard Henriksen, Ali Adjorlu, Signe Marie Kromann Kristiansen, Emil Sønderskov Hansen et al.
1 citations
PubMed
Autism Spectrum Disorder Research
0.34
article

VR Dialogues: Enhancing Communication Between Autistic Individuals and Their Special Education Teachers Through Virtual Activities.

Signe Toftgaard Henriksen, Ali Adjorlu, Signe Marie Kromann Kristiansen, Emil Sønderskov Hansen, Asger Arendt Langhoff, Atle Søeborg Nyhus, Franciska Kruse Ifversen
article en
1 citations

Abstract

This paper explores the potential of a Virtual Reality (VR) intervention to facilitate communication about sensitive topics between adolescents with Autism Spectrum Disorder and their special education teachers. The VR intervention was developed in collaboration with Special education teachers, incorporating feedback from a design workshop to create a VR application featuring activities like basketball, air hockey, drawing, and avatar customization. The VR application was evaluated through two sessions between one autistic adolescent and a special education teacher at a residential home for autistic adolescents. The results indicate that VR has the potential to be used as a space for sensitive conversation between autistic individuals and their special education teachers.

PubMedVol. 320
Aalborg University (DK)
Quality Education
Openalex Percentile: Top 39%
Autism Spectrum Disorder Research
0.34
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