Introduction: Games, Gaming, and Interactive Aesthetics in Contemporary Chinese and Sinophone Cinema

Abstract Relatively few scholarly works or research publications in English have taken up the question of the relationship between Chinese cinema and Chinese games, a topic that is ripe for exploration and the focus of this special issue. There are key related works that focus on transmedia storytelling and the cross-media development of Chinese intellectual properties (IPs), as well as rich literature on literature-to-film and literature-to-game adaptations. In this introduction, we’ll first review the extant literature on games, films, and interactivity in Chinese cinema and then provide a historical overview of the development of English-language scholarship on games and film interconnections. The introduction finishes with an overview of the works in this special issue and their contributions to this area of research.

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Publication Details

Journal
Journal of Chinese Film Studies
Published
2024-11-19
DOI
https://doi.org/10.1515/jcfs-2024-0049
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Introduction: Games, Gaming, and Interactive Aesthetics in Contemporary Chinese and Sinophone Cinema

Guo Li, Douglas Eyman, Sun Hong-mei
Journal of Chinese Film Studies
Digital Games and Media
article

Introduction: Games, Gaming, and Interactive Aesthetics in Contemporary Chinese and Sinophone Cinema

Guo Li, Douglas Eyman, Sun Hong-mei
article en

Abstract

Abstract Relatively few scholarly works or research publications in English have taken up the question of the relationship between Chinese cinema and Chinese games, a topic that is ripe for exploration and the focus of this special issue. There are key related works that focus on transmedia storytelling and the cross-media development of Chinese intellectual properties (IPs), as well as rich literature on literature-to-film and literature-to-game adaptations. In this introduction, we’ll first review the extant literature on games, films, and interactivity in Chinese cinema and then provide a historical overview of the development of English-language scholarship on games and film interconnections. The introduction finishes with an overview of the works in this special issue and their contributions to this area of research.

Journal of Chinese Film StudiesVol. 4(3)
Utah State University (US), George Mason University (US)
Quality Education
Openalex Percentile: Top 67%
Digital Games and Media
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