Prospects for the Development of STEAM Education in Design

In connection with the accelerated processes of development of digital technologies in design education of higher education, an urgent task is the comprehensive formation of professional competencies that incorporate knowledge of humanitarian and artistic, socio-economic, natural and technical subject disciplines. Systematic development of specific design thinking of students; improvement of formats of problem-based and project-based learning taking into account interdisciplinarity, actualizes the problem of introducing a promising STEAM method into the programs of artistic and design higher education. The purpose of this study: based on cross-cultural analytics of design pedagogy, to reveal the natural interaction of the main educational practices of the world's leading design schools and to substantiate the prospects of introducing the STEAM method into the programs of domestic design education. Applying the method of content analysis, including cultural and historical representation, as well as the method of structural and comparative analysis of educational practices of world design using local experience, the study actualizes the methodology of synthesized STEAM technology in the context of design education of the modern digital era. The stated research task of revealing the features, advantages and development prospects in design education of STEAM technology, which has its own history, made it possible to combine the methods of theoretical knowledge and practical skills used in blocks of various disciplines in order to optimize them in artistic and design. A representative excursion of the practices of world design schools made it possible to compare their approaches and methods over time and deduce their compliance with the socio-economic and cultural needs of society, which led to the conclusion about the universality of the interdisciplinary approach to education and the need to include the STEAM model in the modern educational process. The STEAM education methods analyzed in the study are substantiated and verified by practice-oriented learning.

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Publication Details

Journal
Design Art Industry
Published
2024-11-13
DOI
https://doi.org/10.56900/2312-6116_2024_11_48
Primary Topic
Biomedical and Engineering Education
Type
article
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article

Prospects for the Development of STEAM Education in Design

Natalia Mikhailovna Shabalina
Design Art Industry
Biomedical and Engineering Education
article

Prospects for the Development of STEAM Education in Design

Natalia Mikhailovna Shabalina
article en

Abstract

In connection with the accelerated processes of development of digital technologies in design education of higher education, an urgent task is the comprehensive formation of professional competencies that incorporate knowledge of humanitarian and artistic, socio-economic, natural and technical subject disciplines. Systematic development of specific design thinking of students; improvement of formats of problem-based and project-based learning taking into account interdisciplinarity, actualizes the problem of introducing a promising STEAM method into the programs of artistic and design higher education. The purpose of this study: based on cross-cultural analytics of design pedagogy, to reveal the natural interaction of the main educational practices of the world's leading design schools and to substantiate the prospects of introducing the STEAM method into the programs of domestic design education. Applying the method of content analysis, including cultural and historical representation, as well as the method of structural and comparative analysis of educational practices of world design using local experience, the study actualizes the methodology of synthesized STEAM technology in the context of design education of the modern digital era. The stated research task of revealing the features, advantages and development prospects in design education of STEAM technology, which has its own history, made it possible to combine the methods of theoretical knowledge and practical skills used in blocks of various disciplines in order to optimize them in artistic and design. A representative excursion of the practices of world design schools made it possible to compare their approaches and methods over time and deduce their compliance with the socio-economic and cultural needs of society, which led to the conclusion about the universality of the interdisciplinary approach to education and the need to include the STEAM model in the modern educational process. The STEAM education methods analyzed in the study are substantiated and verified by practice-oriented learning.

Design Art Industry(11)
St Petersburg University (RU), St. Petersburg University of the Humanities and Social Sciences (RU)
Openalex Percentile: Top 81%
Biomedical and Engineering Education
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