Bijective Volumetric Mapping via Star Decomposition
A method for the construction of bijective volumetric maps between 3D shapes is presented. Arbitrary shapes of ball-topology are supported, overcoming restrictions of previous methods to convex or star-shaped targets. In essence, the mapping problem is decomposed into a set of simpler mapping problems, each of which can be solved with previous methods for discrete star-shaped mapping problems. Addressing the key challenges in this endeavor, algorithms are described to reliably construct structurally compatible partitions of two shapes with constraints regarding star-shapedness and to compute a parsimonious common refinement of two triangulations.
Authors
- Steffen Hinderink (ORCID: https://orcid.org/0000-0001-6873-4420)
- Marcel Campen (ORCID: https://orcid.org/0000-0003-2340-3462)
- Hendrik Brückler (ORCID: https://orcid.org/0000-0003-4148-2619)
Institutions
- Osnabrück University (DE)
Publication Details
- Journal
- ACM Transactions on Graphics
- Published
- 2024-11-19
- DOI
- https://doi.org/10.1145/3687950
- Citations
- 4
- Primary Topic
- Advanced Vision and Imaging
- Type
- article
- Field-Weighted Citation Impact
- 1.00
Funders
- Deutsche Forschungsgemeinschaft