ToonCrafter: Generative Cartoon Interpolation

We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence of complicated phenomena like dis-occlusion, often struggle with the exaggerated non-linear and large motions with occlusion commonly found in cartoons, resulting in implausible or even failed interpolation results. To overcome these limitations, we explore the potential of adapting live-action video priors to better suit cartoon interpolation within a generative framework. ToonCrafter effectively addresses the challenges faced when applying live-action video motion priors to generative cartoon interpolation. First, we design a toon rectification learning strategy that seamlessly adapts live-action video priors to the cartoon domain, resolving the domain gap and content leakage issues. Next, we introduce a dual-reference-based 3D decoder to compensate for lost details due to the highly compressed latent prior spaces, ensuring the preservation of fine details in interpolation results. Finally, we design a flexible sketch encoder that empowers users with interactive control over the interpolation results. Experimental results demonstrate that our proposed method not only produces visually convincing and more natural dynamics, but also effectively handles dis-occlusion. The comparative evaluation demonstrates the notable superiority of our approach over existing competitors. Code and model weights are available at https://doubiiu.github.io/projects/ToonCrafter

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Publication Details

Journal
ACM Transactions on Graphics
Published
2024-11-19
DOI
https://doi.org/10.1145/3687761
Citations
26
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
8.54
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article

ToonCrafter: Generative Cartoon Interpolation

Hanyuan Liu, Tien‐Tsin Wong, Menghan Xia, Jinbo Xing et al.
26 citations
ACM Transactions on Graphics
Human Motion and Animation
8.54
article

ToonCrafter: Generative Cartoon Interpolation

Hanyuan Liu, Tien‐Tsin Wong, Menghan Xia, Jinbo Xing, Yong Zhang, Xintao Wang, Ying Shan
article en
26 citations

Abstract

We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence of complicated phenomena like dis-occlusion, often struggle with the exaggerated non-linear and large motions with occlusion commonly found in cartoons, resulting in implausible or even failed interpolation results. To overcome these limitations, we explore the potential of adapting live-action video priors to better suit cartoon interpolation within a generative framework. ToonCrafter effectively addresses the challenges faced when applying live-action video motion priors to generative cartoon interpolation. First, we design a toon rectification learning strategy that seamlessly adapts live-action video priors to the cartoon domain, resolving the domain gap and content leakage issues. Next, we introduce a dual-reference-based 3D decoder to compensate for lost details due to the highly compressed latent prior spaces, ensuring the preservation of fine details in interpolation results. Finally, we design a flexible sketch encoder that empowers users with interactive control over the interpolation results. Experimental results demonstrate that our proposed method not only produces visually convincing and more natural dynamics, but also effectively handles dis-occlusion. The comparative evaluation demonstrates the notable superiority of our approach over existing competitors. Code and model weights are available at https://doubiiu.github.io/projects/ToonCrafter

ACM Transactions on GraphicsVol. 43(6)
City University of Hong Kong (HK), Chinese University of Hong Kong (HK), Tencent (China) (CN), Monash University (AU)
Openalex Percentile: Top 2%
Human Motion and Animation
8.54
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