Inverse Rendering for Tomographic Volumetric Additive Manufacturing

Tomographic Volumetric Additive Manufacturing (TVAM) is an emerging 3D printing technology that can create complex objects in under a minute. The key idea is to project intense light patterns onto a rotating vial of photo-sensitive resin, causing polymerization where the cumulative dose of these patterns reaches the polymerization threshold. We formulate the pattern calculation as an inverse light transport problem and solve it via physically based differentiable rendering. In doing so, we address longstanding limitations of prior work by accurately modeling and correcting for scattering in composite resins, printing in non-symmetric vials, and supporting unusual printing geometries. We also introduce an improved discretization scheme that exploits the ray tracing operation to mitigate resolution-related artifacts in prints. We demonstrate the benefits of our method in real-world experiments, where our computed patterns produce prints with an improved fidelity.

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Publication Details

Journal
ACM Transactions on Graphics
Published
2024-11-19
DOI
https://doi.org/10.1145/3687924
Citations
9
Primary Topic
Anatomy and Medical Technology
Type
article
Field-Weighted Citation Impact
1.66

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article

Inverse Rendering for Tomographic Volumetric Additive Manufacturing

Christophe Moser, Felix Wechsler, Jorge Madrid‐Wolff, Baptiste Nicolet et al.
9 citations
ACM Transactions on Graphics
Anatomy and Medical Technology
1.66
article

Inverse Rendering for Tomographic Volumetric Additive Manufacturing

Christophe Moser, Felix Wechsler, Jorge Madrid‐Wolff, Baptiste Nicolet, Wenzel Jakob
article en
9 citations

Abstract

Tomographic Volumetric Additive Manufacturing (TVAM) is an emerging 3D printing technology that can create complex objects in under a minute. The key idea is to project intense light patterns onto a rotating vial of photo-sensitive resin, causing polymerization where the cumulative dose of these patterns reaches the polymerization threshold. We formulate the pattern calculation as an inverse light transport problem and solve it via physically based differentiable rendering. In doing so, we address longstanding limitations of prior work by accurately modeling and correcting for scattering in composite resins, printing in non-symmetric vials, and supporting unusual printing geometries. We also introduce an improved discretization scheme that exploits the ray tracing operation to mitigate resolution-related artifacts in prints. We demonstrate the benefits of our method in real-world experiments, where our computed patterns produce prints with an improved fidelity.

ACM Transactions on GraphicsVol. 43(6)
École Polytechnique Fédérale de Lausanne (CH)
Schweizerischer Nationalfonds zur Förderung der Wissenschaftlichen Forschung, European Research Council
Industry, innovation and infrastructure
Openalex Percentile: Top 17%
Anatomy and Medical Technology
1.66
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