A Case Study of Using Scrum for Small to Medium Software Development Project E-Voting Student Council Elections

This research discusses the implementation of the Scrum methodology in the development of an internet-based e-voting application for student council elections in high schools. In Indonesia, after the amendment of the 1945 Constitution, democracy has shifted towards liberalism, where the selection of officials is based on procedural and financial considerations. The turnover rate of legislative officials has become a crucial indicator of the quality of democracy. The General Election Commission (KPU) views novice voters as a group that requires special attention. The research reveals that the social and educational environment contributes to the political behavior of students. The Scrum methodology is employed for the development of the e-voting application, enabling continuous communication and adaptability to changes. The application aims to increase student participation in general elections and provide insights to the General Election Commission. The results show that the implementation of Scrum is successful, with a focus on data management, student account management, input validation, and quick counts. The application is expected to provide effective democracy education to students and support the electoral process at the school level.

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Publication Details

Published
2024-09-04
DOI
https://doi.org/10.1109/iciss62896.2024.10751566
Citations
1
Primary Topic
Online Learning and Analytics
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article
Field-Weighted Citation Impact
0.41
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article

A Case Study of Using Scrum for Small to Medium Software Development Project E-Voting Student Council Elections

Fahrudin Mukti Wibowo, Novian Adi Prasetyo, Abednego Dwi Septiadi, Rifki Adhitama et al.
1 citations
Online Learning and Analytics
0.41
article

A Case Study of Using Scrum for Small to Medium Software Development Project E-Voting Student Council Elections

Fahrudin Mukti Wibowo, Novian Adi Prasetyo, Abednego Dwi Septiadi, Rifki Adhitama, M Lukman Leksono
article en
1 citations

Abstract

This research discusses the implementation of the Scrum methodology in the development of an internet-based e-voting application for student council elections in high schools. In Indonesia, after the amendment of the 1945 Constitution, democracy has shifted towards liberalism, where the selection of officials is based on procedural and financial considerations. The turnover rate of legislative officials has become a crucial indicator of the quality of democracy. The General Election Commission (KPU) views novice voters as a group that requires special attention. The research reveals that the social and educational environment contributes to the political behavior of students. The Scrum methodology is employed for the development of the e-voting application, enabling continuous communication and adaptability to changes. The application aims to increase student participation in general elections and provide insights to the General Election Commission. The results show that the implementation of Scrum is successful, with a focus on data management, student account management, input validation, and quick counts. The application is expected to provide effective democracy education to students and support the electoral process at the school level.

Institut Teknologi Telkom Purwokerto (ID)
Openalex Percentile: Top 25%
Online Learning and Analytics
0.41
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